# Feystag >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d4 (×2) > >Melee/Ranged: +1/+5 > >Secondary: -4/+0 > >Multiattack: -1/+3 > >M/R_PA: +1/+5 > >2nd/PA: -4/+0 > >MA_PA: -1/+3 > >Itterative: 1 > > xDmg:: Str: -1; Str2: -1; StrOH: +0; StrPA: -1; StrPA2H: -1; StrPAOH: +0 > > xDCs:: Str: 10; Dex: 14; Con: 13; Int: 12; Wis: 12; Cha: 12 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Feystag</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Converted</div> <div class="SYS">Dungeons & Dragons OSR</div></div> CN Medium Magical Beast **Init** +7 **Senses** arcane sight; **Perception** +1 #### defense **AC** 13, 13 touch, 10 flat-footed (+3 Dex) **hp** 14 (2d10+4) **Fort** +5, **Refl** +6, **Will** +1 **Feint** 13, **Demoralize** 13 **SR** 12 #### offense **Speed** 50 ft. **Melee** 2 claws +1 (1d4-1) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** identify, remote control #### statistics **Str** 9, **Dex** 16, **Con** 15, **Int** 13, **Wis** 12, **Cha** 12 **BAB** +2, **CMB** +1, **CMD** 14, **TA** +1, **RTA** +5 **Skills** Intimidate +3, Perception +1, Sense Motive +3, Use Magic Device +3 **Languages** #### special abilities ### Identify (Su) Feystag can see magical auras as if under the effect of arcane sight. Feystag gain a +10 enhancement bonus to identify magic items, and can identify one magic within 60 feet as a swift action. ### Remote Control (Su) Feystags can activate command word and spell-trigger magic items at a range of 20 feet, even if the item is in another creature's possession. An attended or intelligent magic item can make a DC 12 Will save to resist remote activation. Feystag can only activate magic items that it has successfully identified.