# Feystag
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d4 (×2)
> >Melee/Ranged: +1/+5
> >Secondary: -4/+0
> >Multiattack: -1/+3
> >M/R_PA: +1/+5
> >2nd/PA: -4/+0
> >MA_PA: -1/+3
> >Itterative: 1
> > xDmg:: Str: -1; Str2: -1; StrOH: +0; StrPA: -1; StrPA2H: -1; StrPAOH: +0
> > xDCs:: Str: 10; Dex: 14; Con: 13; Int: 12; Wis: 12; Cha: 12
> > xFeat:: 1/1 (0)
> >
> >
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Feystag</div>
<div class="CR">CR 1 (400 XP)</div>
<div class="SOU">Converted</div>
<div class="SYS">Dungeons & Dragons OSR</div></div>
CN Medium Magical Beast
**Init** +7
**Senses** arcane sight; **Perception** +1
#### defense
**AC** 13, 13 touch, 10 flat-footed (+3 Dex)
**hp** 14 (2d10+4)
**Fort** +5, **Refl** +6, **Will** +1
**Feint** 13, **Demoralize** 13
**SR** 12
#### offense
**Speed** 50 ft.
**Melee** 2 claws +1 (1d4-1)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** identify, remote control
#### statistics
**Str** 9, **Dex** 16, **Con** 15, **Int** 13, **Wis** 12, **Cha** 12
**BAB** +2, **CMB** +1, **CMD** 14, **TA** +1, **RTA** +5
**Skills** Intimidate +3, Perception +1, Sense Motive +3, Use Magic Device +3
**Languages**
#### special abilities
### Identify (Su)
Feystag can see magical auras as if under the effect of arcane sight. Feystag gain a +10 enhancement bonus to identify magic items, and can identify one magic within 60 feet as a swift action.
### Remote Control (Su)
Feystags can activate command word and spell-trigger magic items at a range of 20 feet, even if the item is in another creature's possession. An attended or intelligent magic item can make a DC 12 Will save to resist remote activation. Feystag can only activate magic items that it has successfully identified.