# Felldrake, Horned >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >hornMelee/Ranged: +7/+4 > >Secondary: +2/-1 > >Multiattack: +5/+2 > >M/R_PA: +7/+4 > >2nd/PA: +2/-1 > >MA_PA: +5/+2 > >Itterative: 1 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 15; Dex: 12; Con: 14; Int: 9; Wis: 13; Cha: 11 > > xFeat:: 2/2 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Horned Felldrake</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Monster Manual 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NG Medium Dragon **Init** +0 **Perception** +10 #### defense **AC** 17, 10 touch, 17 flat-footed (+7 natural) **hp** 32 (4d12+8) **Fort** +6, **Refl** +4, **Will** +5 **Feint** 15, **Demoralize** 15 #### offense **Speed** 30 ft. **Melee** horn +8 (1d6+4) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** powerful charge #### statistics **Str** 17, **Dex** 10, **Con** 15, **Int** 5, **Wis** 12, **Cha** 8 **BAB** +4, **CMB** +7, **CMD** 17, **TA** +7, **RTA** +4 **Feats** [[Alertness]], [[Weapon Focus]] (horn) **Skills** Acrobatics +4, Perception +10, Stealth +7 **Languages** #### special abilities ### Powerful Charge (Ex) A horned felldrake typically begins a battle by charging at its opponent. In addition to the normal benefits and hazards of a charge, this allows the horned felldrake to make a single horn attack (+8 melee) that deals 4d6+6 points of damage.