# Felldrake, Horned
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >hornMelee/Ranged: +7/+4
> >Secondary: +2/-1
> >Multiattack: +5/+2
> >M/R_PA: +7/+4
> >2nd/PA: +2/-1
> >MA_PA: +5/+2
> >Itterative: 1
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1
> > xDCs:: Str: 15; Dex: 12; Con: 14; Int: 9; Wis: 13; Cha: 11
> > xFeat:: 2/2 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Horned Felldrake</div>
<div class="CR">CR 3 (800 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NG Medium Dragon
**Init** +0
**Perception** +10
#### defense
**AC** 17, 10 touch, 17 flat-footed (+7 natural)
**hp** 32 (4d12+8)
**Fort** +6, **Refl** +4, **Will** +5
**Feint** 15, **Demoralize** 15
#### offense
**Speed** 30 ft.
**Melee** horn +8 (1d6+4)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** powerful charge
#### statistics
**Str** 17, **Dex** 10, **Con** 15, **Int** 5, **Wis** 12, **Cha** 8
**BAB** +4, **CMB** +7, **CMD** 17, **TA** +7, **RTA** +4
**Feats** [[Alertness]], [[Weapon Focus]] (horn)
**Skills** Acrobatics +4, Perception +10, Stealth +7
**Languages**
#### special abilities
### Powerful Charge (Ex)
A horned felldrake typically begins a battle by charging at its opponent. In addition to the normal benefits and hazards of a charge, this allows the horned felldrake to make a single horn attack (+8 melee) that deals 4d6+6 points of damage.