# Embrac >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >tentacles: 1d6 (×2) > >bite: 1d8 (×2) > >Melee/Ranged: +11/+6 > >Secondary: +6/+1 > >Multiattack: +9/+4 > >M/R_PA: +8/+3 > >2nd/PA: +3/-2 > >MA_PA: +6/+1 > >Itterative: 2 > > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +10; StrPA2H: +15; StrPAOH: +5 > > xDCs:: Str: 19; Dex: 14; Con: 17; Int: 12; Wis: 16; Cha: 14 > > xFeat:: 4/6 (2) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Embrac</div> <div class="CR">CR 7 (3,200 XP)</div> <div class="SOU">Lords of Madness</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Large Aberration **Init** -1 **Senses** darkvision 60 ft.; **Perception** +1 #### defense **AC** 15, 8 touch, 16 flat-footed (-1 Dex, +7 natural, -1 size) **hp** 66 (11d8+22) **Fort** +7, **Refl** +2, **Will** +10 **Feint** 19, **Demoralize** 22 #### offense **Speed** 20 ft. **Melee** 4 tentacles +11 (1d6+4 plus grab and poison), bite +11 (1d6+4) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** poison **Spell-Like Abilities** (CL 7th; Concentration +6) > **3/day**— crushing despair > **1/day**— displacement #### statistics **Str** 18, **Dex** 8, **Con** 15, **Int** 4, **Wis** 13, **Cha** 9 **BAB** +8, **CMB** +10, **CMD** 19, **TA** +11, **RTA** +6 **Feats** [[Great Fortitude]], [[Iron Will]], [[Multiattack]], [[Power Attack]] **Skills** Perception +1, Stealth +11 **Languages** #### special abilities ### Poison (Ex) Injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d2 Strength; cure 1 save. The DC save is Constitution-based.