# Embrac
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >tentacles: 1d6 (×2)
> >bite: 1d8 (×2)
> >Melee/Ranged: +11/+6
> >Secondary: +6/+1
> >Multiattack: +9/+4
> >M/R_PA: +8/+3
> >2nd/PA: +3/-2
> >MA_PA: +6/+1
> >Itterative: 2
> > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +10; StrPA2H: +15; StrPAOH: +5
> > xDCs:: Str: 19; Dex: 14; Con: 17; Int: 12; Wis: 16; Cha: 14
> > xFeat:: 4/6 (2)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Embrac</div>
<div class="CR">CR 7 (3,200 XP)</div>
<div class="SOU">Lords of Madness</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Large Aberration
**Init** -1
**Senses** darkvision 60 ft.; **Perception** +1
#### defense
**AC** 15, 8 touch, 16 flat-footed (-1 Dex, +7 natural, -1 size)
**hp** 66 (11d8+22)
**Fort** +7, **Refl** +2, **Will** +10
**Feint** 19, **Demoralize** 22
#### offense
**Speed** 20 ft.
**Melee** 4 tentacles +11 (1d6+4 plus grab and poison), bite +11 (1d6+4)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** poison
**Spell-Like Abilities** (CL 7th; Concentration +6)
> **3/day**— crushing despair
> **1/day**— displacement
#### statistics
**Str** 18, **Dex** 8, **Con** 15, **Int** 4, **Wis** 13, **Cha** 9
**BAB** +8, **CMB** +10, **CMD** 19, **TA** +11, **RTA** +6
**Feats** [[Great Fortitude]], [[Iron Will]], [[Multiattack]], [[Power Attack]]
**Skills** Perception +1, Stealth +11
**Languages**
#### special abilities
### Poison (Ex)
Injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d2 Strength; cure 1 save. The DC save is Constitution-based.