# Elder Eidolon Kraken
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >tentacles: 2d6 (×2)
> >slams: 2d6 (×2)
> >bite: 3d6 (×2)
> >Melee/Ranged: +32/+16
> >Secondary: +27/+11
> >Multiattack: +30/+14
> >M/R_PA: +32/+16
> >2nd/PA: +27/+11
> >MA_PA: +30/+14
> >Itterative: 4
> > xDmg:: Str: +16; Str2: +24; StrOH: +8; StrPA: +16; StrPA2H: +24; StrPAOH: +8
> > xDCs:: Str: 36; Dex: 20; Con: 20; Int: 20; Wis: 20; Cha: 15
> > xFeat:: —/0 (0)
> >
> >
> > xLang:: 0/0 (0)
*This woman bears a passing resemblance to an elf, although her beauty is awesome and otherworldly. She wears a shimmering mantle of stars that flicker out before touching the ground, and she slices her brilliant rapier through the air with playful confidence.*
<div class="grid-container"><div class="MON">Elder Eidolon Kraken</div>
<div class="CR">CR 15 (51,200 XP)</div>
<div class="SOU">Lords of Madness pg. 150</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Gargantuan Construct
**Init** +0
**Perception** +0
**Aura** confusion (DC 20 , 10 ft.)
#### defense
**AC** 28, 10 touch, 28 flat-footed (+4 deflection, +18 natural, -4 size)
**hp** 160 (20d10+60); fast healing 5
**Fort** +6, **Refl** +6, **Will** +6
**Feint** —, **Demoralize** —
**DR** 10/adamantine
**Immune** magic
#### offense
**Speed** swim 20 ft.
**Melee** 2 tentacles +32 (2d6+16/19-20), 6 slams +32 (2d6+16), bite +32 (2d6+16)
**Space** 20 ft., **Reach** 15 ft. (60 ft. with tentacle, 30 ft. with arm)
**Special Attacks** confusion aura, immunity to magic, otherworldly geometry
#### statistics
**Str** 42, **Dex** 11, **Con** —, **Int** —, **Wis** 11, **Cha** 1
**BAB** +20, **CMB** +40, **CMD** 54, **TA** +32, **RTA** +16
**Feats** [[Improved Critical]] (tentacle)<sup>B</sup>
**Languages**
#### special abilities
### Confusion Aura (Su)
At the start of the eidolon kraken's turn, any living creature within 10 feet of an eidolon kraken must succeed at a DC 20 Will save or become confused for 1 round. The save DC is Wisdom-based.
### Immunity to Magic (Ex)
An eidolon kraken is immune to any spell or spell-Like Ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below. Etherealness immediately repairs damage to an eidolon equal to the spell's caster level. Dimensional anchor causes an eidolon to cease functioning for 1 round, as if dazed. Dimensional lock does not interfere with an eidolon's operation, but an eidolon that enters the area of a dimensional lock spell or similar effect loses the benefits of its otherworldly geometry and its insanity aura. A transmute rock to mud spell slows an eidolon (as the slow spell) for 2d6 rounds, with no saving throw, while transmute mud to rock heals all of its lost hit points. A stone to flesh spell does not actually change an eidolon's structure, but negates its damage reduction and immunity to magic for 1 round.
### Otherworldly Geometry (Su)
An eidolon kraken's form incorporates what should be impossible geometrics. This grants it a +4 deflection bonus to its Armor Class.
#### ecology
**Terrain** Olympian Glades of Arborea
**Organization** Solitary
**Treasure** Triple
Morwel (MOR-wel) has always ruled the eladrins. No eladrin can recall any monarch coming before her, and no eladrin can imag- ine the Court of Stars without her. To them, she has always been. Since time does not pass in the Court of Stars, it is conceivable that Morwel is many thousands of years old, although no one dares ask her to reveal her age. Morwel never leaves her demiplane, and some fear that if she did leave, the demiplane would collapse and be destroyed for- ever. However, she welcomes and entertains a steady stream of visitors and ardent admirers. Although she usually appears in humanoid form, Morwel can take the form of a 4-foot-diameter globe of scintillating, multi- colored light.