# Elder Brain >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >tendrilsMelee/Ranged: +19/+19 > >Secondary: +14/+14 > >Multiattack: +17/+17 > >M/R_PA: +19/+19 > >2nd/PA: +14/+14 > >MA_PA: +17/+17 > >Itterative: 4 > > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0 > > xDCs:: Str: 24; Dex: 24; Con: 37; Int: 32; Wis: 30; Cha: 31 > > xFeat:: 9/13 (4) > > > > > > xLang:: 0/9 (9) *A short, stocky elf stands ready for battle. Her hair is a wild silver-white mane, and her eyes are as green as jade. She has a tanned complexion and clutches a pair of gleaming scimitars that seem to reflect every color of the rainbow.* <div class="grid-container"><div class="MON">Elder Brain</div> <div class="CR">CR 25 (1,638,400 XP)</div> <div class="SOU">Lords of Madness pg. 155</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Large Aberration **Init** +5 **Senses** blindsight 240 ft., thoughtsense 360 ft., telepathic awareness; **Perception** +40 #### defense **AC** 30, 10 touch, 29 flat-footed (+1 Dex, +20 natural, -1 size) **hp** 494 (26d8+390); regeneration 10 (sonic or acid) **Fort** +24, **Refl** +11, **Will** +24 **Feint** 47, **Demoralize** 43 **DR** 15/adamantine; **SR** 36 **Resist** cold 10, fire 10 #### offense **Speed** fly 30 ft. (good), swim 30 ft. **Melee** 4 tendrils +20 (1d6+1 plus extract and grab) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** bud brain golem, extract, mind blast Psi-Like Abilities (ML 20th; Concentration +28) > At will — astral projection, charm monster (DC 22), detect thoughts (DC 20), dominate monster (DC 27), mass suggestion (DC 24), plane shift Sorcerer Spells Known (CL 20th, Concentration +28) > 0 (at-will)— 0 > 1st (8/Day)— 1 > 2nd (8/Day)— 2 > 3rd (8/Day)— 3 > 4th (8/Day)— 4 > 5th (7/Day)— 5 > 6th (7/Day)— 6 > 7th (7/Day)— 7 > 8th (7/Day)— 8 > 9th (6/Day)— 9 #### statistics **Str** 13, **Dex** 13, **Con** 38, **Int** 28, **Wis** 25, **Cha** 26 **BAB** +19, **CMB** +21, **CMD** 32, **TA** +19, **RTA** +19 **Feats** [[Alertness]], [[Great Fortitude]], [[Improved Initiative]], [[Iron Will]], [[Lightning Reflexes]], [[Quicken Spel-Like Ability (charm monster), [[Quicken Spell-Like Ability (mass suggestion), [[Toughness]], [[Weapon Focus]] (tendril) **Languages** #### special abilities ### Bud Brain Golem (Ex) Once per day, an elder brain can bud a portion of its flesh, forming a golemlike creature composed of fused and hardened brains. An elder brain can never have more than three active brain golems at a time. ### Extract (Ex) An elder brain that begins its turn with a tendril attached to an opponent and makes a successful grapple check automatically extracts the opponent's brain, instantly killing that creature. This power is useless against constructs, elementals, oozes, plants, and undead. Extraction is not instantly fatal to foes with multiple heads. ### Mind Blast (Su) This psionic attack is a cone 60 feet long. Anyone caught in this cone must succeed on a DC 31 Will save or be stunned for 3d4 rounds. An elder brain can use this ability once every 1d4 rounds. The save DC is Charisma-based. #### ecology **Terrain** Olympian Glades of Arborea **Organization** Solitary **Treasure** Triple A patron of good barbarians, Gwynharwyf (gwin-HAR-wif ) is Queen Morwel’s loyal champion and a barbarian of unparalleled ferocity. As one of Morwel’s consorts, she attends to the queen’s desires when not leading barbarian hordes in the eternal struggle against evil. Gwynharwyf can also assume the form of a whirlwind of glittering sand.