# Eladrin, Faerinaal, the Queen's Consort >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >This is all manualy pasted *This breathtakingly handsome, elflike man moves with otherworldly grace and casts a mischievous smile in your direction. He wears an elaborate midnight-blue robe adorned with silver stars and arcane symbols* <div class="grid-container"><div class="MON">Faerinaal, the Queen's Consort</div> <div class="CR">CR 29 ( 6,553,600 XP)</div> <div class="SOU">Book of Exalted Deeds pg. 154</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CG Medium Outsider (chaotic, eladrin, good) **Init** +13 **Senses** darkvision 60ft., low-light vision, see invisibility; **Perception** +?? **Aura** protective aura (20 ft.) #### defense **AC** 45, 25 touch, 36 flat-footed (+9 Dex, +20 natural, +6 deflection, +10 insight) **hp** 32d10+256 (400 hp) **Fort** +26, **Refl** +27, **Will** +26 **Feint** ??, **Demoralize** ?? **DR** 20/cold iron and evil; **SR** 40 **Immune** electricity, petrification; **Resist** cold 10, fire 10 #### offense **Speed** 40 ft., fly 90 ft. (perfect) **Melee** +4 brilliant energy holy longsword +43/+38/+33/+28 (1d8+11/19–20 plus 2d6 holy) **Ranged** dream ray +41 ranged touch (1d6 Cha) **Space** 5 ft. **Reach:** 5 ft. **Special Attacks** bardic music, dream ray, gaze, sword of light **Spell-Like Abilities** (CL 20th, Concentration +31) > At will—empowered chain lightning (DC 27), cure serious wounds (DC 24), dancing lights, detect thoughts (DC 23), dispel magic, divine favor, haste (DC 24), greater invisibility (DC 25), major image (DC 24), mass charm monster (DC 27), polymorph any object (DC 29), righteous smite (DC 28), greater teleport (self and 50 pounds of gear only), telekinesis (DC 26), wall of force > 1/day—heal (DC 27), meteor swarm (DC 30), power word kill, time stop **Wizard Spells Preparred** (CL 20th, Concentration +33, DC 23 + spell level) Spells Prepared (4/8/7/7/7/7/6/5/5/4; save DC 23 + spell level, DC 25 + spell level for Enchantment spells): > 0—detect poison, ghost sound, mage hand, message > 1st—alarm, expeditious retreat, mage armor, magic missile (3), obscuring mist, shield > 2nd—darkness, fox’s cunning, mirror image, scorching ray, see invisibility, spectral hand, touch of idiocy > 3rd—displacement, hold person, fireball, keen edge, protection from energy, stars of arvandor, suggestion > 4th—dimension door, resilient sphere, phantasmal killer, radiant fog, scrying, wall of fire, wall of ice; 5th—break enchantment, cloudkill, cone of cold, contact other plane, overland flight, mind fog, vanishing weapon; > 6th—disintegrate, greater dispel magic (2), mage’s lucubration, touch of adamantine, veil > 7th—amber sarcophagus, banishment, forcecage, mage’s sword, plane shift > 8th—clenched fist, maze, mind blank, power word stun, screen > 9th—blinding light, mass hold monster, mage’s disjunction, time stop #### statistics **Abilities** Str 24, Dex 28, Con 27, Int 37, Wis 27, Cha 32 **BAB** +32, **CMB** ??, **CMD** ??, **TA** ??, **RTA** ?? **Skills** Bluff +46, Concentration +43, Decipher Script +48, Diplomacy +54, Escape Artist +44, Gather Information +46, Hide +44, Intimidate +50, Knowledge (arcana) +48, Knowledge (nature) +48, Knowledge (the planes) +48, Knowledge (religion) +48, Listen +43, Move Silently +44, Perform (dance) +46, Ride +44, Search +48, Sense Motive +43, Sleight of Hand +48, Spellcraft +52, Spot +43, Survival +8 (+12 on other planes or aboveground natural environments, +12 following tracks), Use Rope +9 (+13 bindings) **Feats** Dodge, Greater Spell Focus (Enchantment), Greater Spell Penetration, Improved Initiative, Mobility, Power Attack, Purify Spell-Like Ability, Spell Focus (Enchantment), Spell Penetration, Spring Attack, Words of Creation **SQ** alternate form #### ecology **Environment:** Olympian Glades of Arborea **Organization:** Solitary **Treasure:** Triple standard **Advancement:** —