# Ecalypse
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >hooves: 1d6 (×2)
> >Melee/Ranged: +14/+12
> >Secondary: +9/+7
> >Multiattack: +12/+10
> >M/R_PA: +14/+12
> >2nd/PA: +9/+7
> >MA_PA: +12/+10
> >Itterative: 2
> > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2
> > xDCs:: Str: 20; Dex: 18; Con: 19; Int: 13; Wis: 15; Cha: 17
> > xFeat:: 3/5 (2)
> > xClasSkil:: Fly, Perception, Stealth, Survival
> > SaveDiff:: +/- 4
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Ecalypse</div>
<div class="CR">CR 9 (6,400 XP)</div>
<div class="SOU">Manual of the Planes</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Large Outsider
**Init** +3
**Perception** +13
#### defense
**AC** 22, 12 touch, 19 flat-footed (+3 Dex, +10 natural, -1 size)
**hp** 90 (10d10+40)
**Fort** +7, **Refl** +10, **Will** +7
**Feint** 20, **Demoralize** 20
#### offense
**Speed** 40 ft., fly 90 ft. (good)
**Melee** 2 hooves +15 (1d6+5)
**Space** 10 ft., **Reach** 5 ft.
**Special Attacks** discorporate, shadow blend
**Spell-Like Abilities** (CL 15th; Concentration +17)
> **At will**— find the path, shadow walk
> **3/day**— repulsion
> **1/day**— plane shift (self and rider only)
> At will — lesser concussion (DC 11)
#### statistics
**Str** 20, **Dex** 16, **Con** 18, **Int** 6, **Wis** 10, **Cha** 15
**BAB** +10, **CMB** +16, **CMD** 29, **TA** +14, **RTA** +12
**Feats** [[Run]], [[Spell Focus]] (Illusion), [[Weapon Focus]] (hoof)
**Skills** Fly +18, Perception +13, Stealth +14, Survival +10
**Languages**
#### special abilities
### Discorporate (Su)
An ecalypse can become incorporeal as a standard action. Its AC changes to 14 (-1 size, +3 Dex, +2 deflection). Its hooves deliver incorporeal touch attacks with a +13 bonus, dealing 1d8 points of damage.
### Shadow Blend (Su)
During any illumination other than bright light, an ecalypse can disappear into the shadows, making it invisible.