# Ecalypse >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >hooves: 1d6 (×2) > >Melee/Ranged: +14/+12 > >Secondary: +9/+7 > >Multiattack: +12/+10 > >M/R_PA: +14/+12 > >2nd/PA: +9/+7 > >MA_PA: +12/+10 > >Itterative: 2 > > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2 > > xDCs:: Str: 20; Dex: 18; Con: 19; Int: 13; Wis: 15; Cha: 17 > > xFeat:: 3/5 (2) > > xClasSkil:: Fly, Perception, Stealth, Survival > > SaveDiff:: +/- 4 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Ecalypse</div> <div class="CR">CR 9 (6,400 XP)</div> <div class="SOU">Manual of the Planes</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Large Outsider **Init** +3 **Perception** +13 #### defense **AC** 22, 12 touch, 19 flat-footed (+3 Dex, +10 natural, -1 size) **hp** 90 (10d10+40) **Fort** +7, **Refl** +10, **Will** +7 **Feint** 20, **Demoralize** 20 #### offense **Speed** 40 ft., fly 90 ft. (good) **Melee** 2 hooves +15 (1d6+5) **Space** 10 ft., **Reach** 5 ft. **Special Attacks** discorporate, shadow blend **Spell-Like Abilities** (CL 15th; Concentration +17) > **At will**— find the path, shadow walk > **3/day**— repulsion > **1/day**— plane shift (self and rider only) > At will — lesser concussion (DC 11) #### statistics **Str** 20, **Dex** 16, **Con** 18, **Int** 6, **Wis** 10, **Cha** 15 **BAB** +10, **CMB** +16, **CMD** 29, **TA** +14, **RTA** +12 **Feats** [[Run]], [[Spell Focus]] (Illusion), [[Weapon Focus]] (hoof) **Skills** Fly +18, Perception +13, Stealth +14, Survival +10 **Languages** #### special abilities ### Discorporate (Su) An ecalypse can become incorporeal as a standard action. Its AC changes to 14 (-1 size, +3 Dex, +2 deflection). Its hooves deliver incorporeal touch attacks with a +13 bonus, dealing 1d8 points of damage. ### Shadow Blend (Su) During any illumination other than bright light, an ecalypse can disappear into the shadows, making it invisible.