# Earth Glider
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >gore: 1d8 (×2)
> >bite: 1d8 (×2)
> >wing: 1d6 (×2)
> >tail slap: 1d8 (×2)
> >Melee/Ranged: +23/+16
> >Secondary: +18/+11
> >Multiattack: +21/+14
> >M/R_PA: +19/+12
> >2nd/PA: +14/+7
> >MA_PA: +17/+10
> >Itterative: 3
> > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +17; StrPA2H: +25; StrPAOH: +8
> > xDCs:: Str: 26; Dex: 19; Con: 22; Int: 17; Wis: 17; Cha: 17
> > xFeat:: 6/8 (2)
> > xClasSkil:: Knowledge (dungeoneering), Knowledge (planes), Perception, Sense Motive, Stealth, Survival
> > SaveDiff:: +/- 4
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Earth Glider</div>
<div class="CR">CR 12 (19,200 XP)</div>
<div class="SOU">Underdark</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Large Outsider (earth, evil)
**Init** +2
**Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +18
#### defense
**AC** 29, 11 touch, 27 flat-footed (+2 Dex, +18 natural, -1 size)
**hp** 150 (15d10+75)
**Fort** +10, **Refl** +11, **Will** +9
**Feint** 28, **Demoralize** 25
**DR** 5/bludgeoning
**Immune** fire; **Resist** electricity 10
#### offense
**Speed** 20 ft., burrow 50 ft.
**Melee** gore +23 (1d8+9), bite +23 (1d8+9 plus poison), 2 wing +21 (1d8+4), 1 tail slap +21 (1d8+4)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** earth glide, petryifying poison
#### statistics
**Str** 28, **Dex** 14, **Con** 21, **Int** 10, **Wis** 11, **Cha** 10
**BAB** +15, **CMB** +21, **CMD** 33, **TA** +23, **RTA** +16
**Feats** [[Cleave]], [[Diehard]], [[Endurance]], [[Great Cleave]], [[Multiattack]], [[Power Attack]]
**Skills** Knowledge (dungeoneering) +15, Knowledge (planes) +18, Perception +18, Sense Motive +18, Stealth +18, Survival +15
**Languages**
#### special abilities
### Earth Glide (Ex)
A burrowing earth glider can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth glider flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.
### Petryifying Poison (Su)
An opponent reduced to 0 Charisma by the earth glider's poison is petrified, as is by the flesh to stone spell. Bite—Injury; save Fort DC 22; frequency 1/round for 6 rounds; effect 1d2 Charisma damage; cure 2 consecutive saves. The DC save is Constitution-based.