# Dune Winder >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 2d6 (×2) > >Melee/Ranged: +18/+12 > >Secondary: +13/+7 > >Multiattack: +16/+10 > >M/R_PA: +14/+8 > >2nd/PA: +9/+3 > >MA_PA: +12/+6 > >Itterative: 3 > > xDmg:: Str: +8; Str2: +12; StrOH: +4; StrPA: +16; StrPA2H: +24; StrPAOH: +8 > > xDCs:: Str: 24; Dex: 18; Con: 20; Int: 13; Wis: 17; Cha: 17 > > xFeat:: 5/6 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Dune Winder</div> <div class="CR">CR 10 (9,600 XP)</div> <div class="SOU">Sandstorm</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Huge Magical Beast **Init** +2 **Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +5 #### defense **AC** 21, 10 touch, 19 flat-footed (+2 Dex, +11 natural, -2 size) **hp** 108 (12d10+48) **Fort** +12, **Refl** +10, **Will** +5 **Feint** 23, **Demoralize** 23 **Immune** dessication, fire **Weakness** vulnerable to cold #### offense **Speed** 50 ft., burrow 20 ft. **Melee** bite +18 (2d6+12 plus grab) **Space** 15 ft., **Reach** 10 ft. **Special Attacks** death throes, worry (2d8+12) #### statistics **Str** 26, **Dex** 15, **Con** 19, **Int** 5, **Wis** 12, **Cha** 12 **BAB** +12, **CMB** +18, **CMD** 30, **TA** +18, **RTA** +12 **Feats** [[Alertness]], [[Awesome Blow]], [[Improved Bull Rush]], [[Power Attack]], [[Snatch]] **Skills** Perception +5, Survival +13 **Languages** #### special abilities ### Death Throes (Ex) A dunewinder explodes in a blast of spiked flesh when it dies. All creatures within 60 feet of the dunewinder take 12d4 points of piercing damage (DC 20 Reflex for half). Creatures injured by this attack are exposed to the dunewinder's poison. The save DC is Constitution-based. ### Poison (Ex) Injury; save Fort DC 20; frequency 1/round for 6 rounds; effect 1d3 Constitution damage; cure 2 consecutive saves. The DC save is Constitution-based. ### Worry (Ex) Whenever a dune winder succeeds on a grabble check with its bite attack, it deals automatic slashing damage.