# Drake, Water >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d8 (×2) > >claws: 1d6 (×2) > >slapMelee/Ranged: +14/+10 > >Secondary: +9/+5 > >Multiattack: +12/+8 > >M/R_PA: +14/+10 > >2nd/PA: +9/+5 > >MA_PA: +12/+8 > >Itterative: 2 > > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2 > > xDCs:: Str: 20; Dex: 16; Con: 18; Int: 14; Wis: 17; Cha: 15 > > xFeat:: 4/5 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Water Drake</div> <div class="CR">CR 8 (4,800 XP)</div> <div class="SOU">Draconomicon pg. 157</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Large Dragon (aquatic, water) **Init** +1 **Senses** darkvision 60 ft., low-light vision; **Perception** +19 #### defense **AC** 20, 10 touch, 19 flat-footed (+1 Dex, +10 natural, -1 size) **hp** 90 (10d12+30) **Fort** +10, **Refl** +10, **Will** +9 **Feint** 22, **Demoralize** 22 **Immune** paralysis, sleep #### offense **Speed** 30 ft., fly 80 ft. (poor), swim 30 ft. **Melee** bite +14 (1d8+5), 2 claws +12 (1d8+2), tail slap +12 (1d8+7) **Space** 10 ft., **Reach** 5 ft. **Special Attacks** drench, water mastery #### statistics **Str** 21, **Dex** 12, **Con** 17, **Int** 8, **Wis** 14, **Cha** 11 **BAB** +10, **CMB** +16, **CMD** 27, **TA** +14, **RTA** +10 **Feats** [[Alertness]], [[Flyby Attack]], [[Lightning Reflexes]], [[Multiattack]] **Skills** Escape Artist +11, Fly +8, Perception +19, Stealth +12, Swim +26 **Languages** #### special abilities ### Drench (Ex) A water drake's touch puts out torches, campfires, exposed lanterns, and other open flames of non-magical origin if these are Large or smaller. The drake can dispel magical fire it touches as by a dispel magic spell cast by a sorcerer whose level equals the drake's HD. ### Water Mastery (Ex) A water drake gains a +1 bonus on attack and damage rolls if both it and its opponent are touching water. If the opponent or the drake is touching the ground, the darke takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the drake is initiating or resisting these kinds of attacks. #### ecology **Terrain** Temperate aquatic **Organization** Solitary, pair, or cete (3–6) **Treasure** Standard **Advancement** 11–19 HD (Large); 20–29 HD (Huge); 30 HD (Gargantuan) Water drakes lay claim to areas of coastline or island chains, preying on sailors and any other creatures foolish enough to enter their territory. A water drake’s silver-blue scales appear more like those of a fish than a reptile, smooth and shimmering. Its sleek body cuts through the water with decent speed; however, it can’t keep up with most other aquatic creatures, so it tends to remain at shallow depths so it can take to the air as needed. Dragon turtles and water drakes often share similar terri- tory, though a lone drake is no match for such an opponent. Only groups of water drakes are brave enough to face a foe of such power. Water drakes hate bronze dragons, but fear them even more. Water drakes speak Draconic and Aquan. Their speech is burbling and pleasant to the ear.