# Drake, Ambush
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d6 (×2)
> >claws: 1d4 (×2)
> >Melee/Ranged: +10/+9
> >Secondary: +5/+4
> >Multiattack: +8/+7
> >M/R_PA: +10/+9
> >2nd/PA: +5/+4
> >MA_PA: +8/+7
> >Itterative: 2
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1
> > xDCs:: Str: 16; Dex: 15; Con: 17; Int: 11; Wis: 13; Cha: 12
> > xFeat:: 3/4 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Ambush Drake</div>
<div class="CR">CR 5 (1,600 XP)</div>
<div class="SOU">Monster Manual 3</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Medium Dragon
**Init** +6
**Senses** darkvision 60 ft., low-light vision; **Perception** +12
#### defense
**AC** 18, 12 touch, 16 flat-footed (+2 Dex, +6 natural)
**hp** 70 (7d12+28)
**Fort** +9, **Refl** +7, **Will** +5
**Feint** 17, **Demoralize** 17
**SR** 16
**Immune** paralysis, sleep
#### offense
**Speed** 40 ft., fly 30 ft. (poor)
**Melee** bite +10 (1d6+3 plus poison), 2 claws +8 (1d6+1)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** poison, telepathic link
#### statistics
**Str** 16, **Dex** 15, **Con** 18, **Int** 7, **Wis** 10, **Cha** 9
**BAB** +7, **CMB** +10, **CMD** 22, **TA** +10, **RTA** +9
**Feats** [[Alertness]], [[Improved Initiative]], [[Multiattack]]
**Skills** Appraise +8, Fly +8, Perception +12, Stealth +12
**Languages**
#### special abilities
### Poison (Ex)
Injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d2 Dexterity damage; cure 2 consecutive saves. The DC save is Constitution-based.
### Telepathic Link (Ex)
Ambush drakes share a communal consciousness, enabling them to communicate telepathically with other ambush drakes. A group of ambush drakes within 30 feet of each other are in constant contact. If one is aware of a particular danger, they all are. If one in the group is not flat-footed, none of them are. No ambush drake in the group is considered flanked unless all are.