# Drake, Ambush >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >claws: 1d4 (×2) > >Melee/Ranged: +10/+9 > >Secondary: +5/+4 > >Multiattack: +8/+7 > >M/R_PA: +10/+9 > >2nd/PA: +5/+4 > >MA_PA: +8/+7 > >Itterative: 2 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 16; Dex: 15; Con: 17; Int: 11; Wis: 13; Cha: 12 > > xFeat:: 3/4 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Ambush Drake</div> <div class="CR">CR 5 (1,600 XP)</div> <div class="SOU">Monster Manual 3</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Medium Dragon **Init** +6 **Senses** darkvision 60 ft., low-light vision; **Perception** +12 #### defense **AC** 18, 12 touch, 16 flat-footed (+2 Dex, +6 natural) **hp** 70 (7d12+28) **Fort** +9, **Refl** +7, **Will** +5 **Feint** 17, **Demoralize** 17 **SR** 16 **Immune** paralysis, sleep #### offense **Speed** 40 ft., fly 30 ft. (poor) **Melee** bite +10 (1d6+3 plus poison), 2 claws +8 (1d6+1) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** poison, telepathic link #### statistics **Str** 16, **Dex** 15, **Con** 18, **Int** 7, **Wis** 10, **Cha** 9 **BAB** +7, **CMB** +10, **CMD** 22, **TA** +10, **RTA** +9 **Feats** [[Alertness]], [[Improved Initiative]], [[Multiattack]] **Skills** Appraise +8, Fly +8, Perception +12, Stealth +12 **Languages** #### special abilities ### Poison (Ex) Injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d2 Dexterity damage; cure 2 consecutive saves. The DC save is Constitution-based. ### Telepathic Link (Ex) Ambush drakes share a communal consciousness, enabling them to communicate telepathically with other ambush drakes. A group of ambush drakes within 30 feet of each other are in constant contact. If one is aware of a particular danger, they all are. If one in the group is not flat-footed, none of them are. No ambush drake in the group is considered flanked unless all are.