# Dragon (Spirit, Pan Lung (Coiled)), Old Pan Lung
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 2d6 (×2)
> >claws: 1d8 (×2)
> >gore: 2d6 (×2)
> >slapMelee/Ranged: +32/+23
> >Secondary: +27/+18
> >Multiattack: +30/+21
> >M/R_PA: +32/+23
> >2nd/PA: +27/+18
> >MA_PA: +30/+21
> >Itterative: 4
> > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +9; StrPA2H: +13; StrPAOH: +4
> > xDCs:: Str: 31; Dex: 22; Con: 27; Int: 25; Wis: 26; Cha: 26
> > xFeat:: 0/13 (13)
> >
> >
> > xLang:: 0/3 (3)
<div class="grid-container"><div class="MON">Old Pan Lung</div>
<div class="CR">CR 16 (76,800 XP)</div>
<div class="SOU">Oriental Adventures</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LN Huge Dragon (spirit, water)
**Init** +0
**Senses** blindsight 240 ft.; **Perception** +32
#### defense
**AC** 32, 8 touch, 32 flat-footed (+24 natural, -2 size)
**hp** 275 (25d12+125)
**Fort** +19, **Refl** +14, **Will** +18
**Feint** 42, **Demoralize** 39
**DR** 10/magic; **SR** 27
#### offense
**Speed** 40 ft., fly 100 ft. (poor), swim 60 ft.
**Melee** bite +36 (2d6+15), 2 claws +36 (2d6+10), gore +36 (2d6+15), tail slap +31 (2d6+15 plus grab)
**Space** 20 ft., **Reach** 10 ft.
**Special Attacks** detect thoughts, invisibility, minion, plane shift, scaly command, water fire
**Spell-Like Abilities** (CL 16th; Concentration +20)
> **At will**— plane shift 3 /day — bane, bless, charm monster, major image, silent image, ventriloquism
#### statistics
**Str** 29, **Dex** 10, **Con** 21, **Int** 16, **Wis** 19, **Cha** 18
**BAB** +25, **CMB** +36, **CMD** 46, **TA** +32, **RTA** +23
**Feats** [[_]]<sup>B</sup>
**Skills** Appraise +31, Fly +20, Intimidate +32, Knowledge (arcana) +31, Knowledge (nobility) +31, Perception +32, Sense Motive +32, Spellcraft +31, Swim +45
**Languages**
#### special abilities
### Detect Thoughts (Su)
Lung dragons can use this ability as the spell of the same name, continuously, with a range equal to 40 feet.
### Invisibility (Su)
Lung dragons can become invisible or visible at will. As with the invisibility spell, making any attack causes the dragon to become visible.
### Minion (Su)
Greater spirits often punish the spirits of unfaithful human husbands and wives by binding them to the servitude of a pan lung for a number of years - traditionally equal to the number of tears they caused their spouse to shed. A pan lung of old age has a 25% chance of having 8d4 minions under its command. Though they are the spirits of dead humans, they have fully traveled from the Spirit World to the Material Plane with the pan lung and are neither incorporeal nor undead. The pan lung controls them as if via dominate person. Approximately 70% of a pan lung's minions have an NPC class, such as commoner or expert, and 30% have a standard class; a minion's level is generally equal to the dragon's age category (8).
### Plane Shift (Sp)
All lung dragons can move between the Spirit World and the Material Plane as often as they desire. Shifting planes is a standard action.
### Scaly Command (Su)
A pan lung can use this ability three time per day. It operates as a mass charm spell that works only on scaled animals (reptiles and fish). The old pan lung's caster level is its HD (25-27) . The dragon can communicate with any charmed animal as though casting a speak with animals spell.
### Water Fire (Su)
Whenever it is touching or submerged in water, a pan lung can surround itself in an aura of ghostly, flickering multi-colored flames that cause damage to any creature touching it. Any creature striking the dragon with its body or melee weapons deals normal damage, but at the same time the attacker takes damage (2d6 for old dragons). Other lung dragons of any variety are immune to water fire. The pan lung can dispel the water fire at any time, but it is automatically dispelled by contact with normal or magical fire. Once the shield is dispelled by fire, the pan lung cannot activate it again for 2d6 minutes.