# Dragon (Spirit, Pan Lung (Coiled)), Juvenile Pan Lung >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >claws: 1d4 (×2) > >gore: 1d6 (×2) > >slapMelee/Ranged: +16/+14 > >Secondary: +11/+9 > >Multiattack: +14/+12 > >M/R_PA: +16/+14 > >2nd/PA: +11/+9 > >MA_PA: +14/+12 > >Itterative: 3 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 19; Dex: 17; Con: 18; Int: 17; Wis: 18; Cha: 18 > > xFeat:: 0/7 (7) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Juvenile Pan Lung</div> <div class="CR">CR 7 (3,200 XP)</div> <div class="SOU">Oriental Adventures</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LN Medium Dragon (spirit, water) **Init** +1 **Senses** blindsight 120 ft.; **Perception** +18 #### defense **AC** 23, 11 touch, 22 flat-footed (+1 Dex, +12 natural) **hp** 104 (13d12+26) **Fort** +10, **Refl** +9, **Will** +10 **Feint** 28, **Demoralize** 25 #### offense **Speed** 40 ft., fly 100 ft. (poor), swim 60 ft. **Melee** bite +28 (2d6+12), 2 claws +28 (2d6+8), gore +28 (2d6+12), tail slap +23 (2d6+12 plus grab) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** detect thoughts, invisibility, plane shift, scaly command, water fire **Spell-Like Abilities** (CL 16th; Concentration +18) > **At will**— plane shift 3 /day — bane, bless, charm monster, ventriloquism #### statistics **Str** 17, **Dex** 12, **Con** 15, **Int** 12, **Wis** 15, **Cha** 14 **BAB** +13, **CMB** +16, **CMD** 27, **TA** +16, **RTA** +14 **Feats** [[_]]<sup>B</sup> **Skills** Appraise +17, Diplomacy +18, Fly +13, Knowledge (nobility) +17, Perception +18, Sense Motive +18, Swim +27 **Languages** #### special abilities ### Detect Thoughts (Su) Lung dragons can use this ability as the spell of the same name, continuously, with a range equal to 20 feet. ### Invisibility (Su) Lung dragons can become invisible or visible at will. As with the invisibility spell, making any attack causes the dragon to become visible. ### Plane Shift (Sp) All lung dragons can move between the Spirit World and the Material Plane as often as they desire. Shifting planes is a standard action. ### Scaly Command (Su) A pan lung can use this ability three time per day. It operates as a mass charm spell that works only on scaled animals (reptiles and fish). The juvenile pan lung's caster level is its HD (13-15) . The dragon can communicate with any charmed animal as though casting a speak with animals spell. ### Water Fire (Su) Whenever it is touching or submerged in water, a pan lung can surround itself in an aura of ghostly, flickering multi-colored flames that cause damage to any creature touching it. Any creature striking the dragon with its body or melee weapons deals normal damage, but at the same time the attacker takes damage (1d6 for juvenile dragons). Other lung dragons of any variety are immune to water fire. The pan lung can dispel the water fire at any time, but it is automatically dispelled by contact with normal or magical fire. Once the shield is dispelled by fire, the pan lung cannot activate it again for 2d6 minutes.