# Dragon (Planar, Gloom) Very Old Gloom Dragon
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 2d6 (×2)
> >claws: 1d8 (×2)
> >wings: 1d8 (×2)
> >slapMelee/Ranged: +36/+26
> >Secondary: +31/+21
> >Multiattack: +34/+24
> >M/R_PA: +36/+26
> >2nd/PA: +31/+21
> >MA_PA: +34/+24
> >Itterative: 4
> > xDmg:: Str: +10; Str2: +15; StrOH: +5; StrPA: +10; StrPA2H: +15; StrPAOH: +5
> > xDCs:: Str: 34; Dex: 24; Con: 30; Int: 31; Wis: 29; Cha: 33
> > xFeat:: 0/14 (14)
> >
> >
> > xLang:: 0/35 (35)
<div class="grid-container"><div class="MON">Very Old Gloom Dragon</div>
<div class="CR">CR 17 (102,400 XP)</div>
<div class="SOU">Dragon #344</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Huge Dragon
**Init** +0
**Senses** blindsense 60 ft., darkvision 120 ft., dragon senses; **Perception** +36
**Aura** gloom (DC 30 Will, 45 ft., shaken)
#### defense
**AC** 37, 8 touch, 37 flat-footed (+29 natural, -2 size)
**hp** 336 (28d12+168)
**Fort** +22, **Refl** +16, **Will** +21
**Feint** 46, **Demoralize** 43
**DR** 10/holy; **SR** 28
#### offense
**Speed** 40 ft., burrow 20 ft., fly 200 ft. (poor)
**Melee** bite +36 (2d6+15), 2 claws +36 (2d6+10), 2 wings +31 (1d6+5), tail slap +31 (1d8+15)
**Space** 20 ft., **Reach** 10 ft.
**Special Attacks** aura of gloom, breath weapon, eternal consumption
**Spell-Like Abilities** (CL 28th; Concentration +37)
> **3/day**— deep slumber, mass hold person
> **1/day**— hold monster
#### statistics
**Str** 31, **Dex** 10, **Con** 23, **Int** 24, **Wis** 21, **Cha** 28
**BAB** +28, **CMB** +40, **CMD** 50, **TA** +36, **RTA** +26
**Feats** [[_]]<sup>B</sup>
**Skills** Appraise +38, Bluff +40, Fly +23, Intimidate +40, Knowledge (arcana) +38, Knowledge (geography) +38, Knowledge (history) +38, Knowledge (nobility) +38, Linguistics +38, Perception +36, Sense Motive +36, Spellcraft +38, Stealth +27
**Languages**
#### special abilities
### Aura of Gloom (Su)
A green-gray mist constantly roils around a gloom dragon. The mist emanates from the dragon at a distance of 5 feet per age category. Creatures who ends its turn inside the mist must succeed at a Will save or become shaken for 1 round per age category. Leaving the mist does not remove the shaken effect before the end of its duration. This is a fear effect.
### Breath Weapon (Su)
The gloom dragon can breathe a cone of apathy gas. Creatures caught in the cone must succeed at a Will save or succumb to a deep and lasting apathy for 1d6 rounds plus 1 round per age category of the dragon. Apathetic creatures must make a Will save in order to perform their next action, otherwise they take no actions that round. Attacking an apathetic creature grants them an additional Will save against the effect.
### Eternal Consumption (Su)
Whenever a gloom dragon eats a dead creature no larger than two size categories smaller than itself a new tombstone plate grows on the gloom dragon's back. This requires 10 rounds for a creature two size categories smaller than the gloom dragon -4 rounds per size category smaller than that (minimum 1 round). The tombstone plate records the consumed creature's name (if any), date and place of birth, and date and place of death. Only a carefully worded wish or miracle, followed by a resurrection, can restore a consumed creature to life— and only then after the gloom dragon is slain.