# Dragon (Planar, Gloom) Very Old Gloom Dragon >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 2d6 (×2) > >claws: 1d8 (×2) > >wings: 1d8 (×2) > >slapMelee/Ranged: +36/+26 > >Secondary: +31/+21 > >Multiattack: +34/+24 > >M/R_PA: +36/+26 > >2nd/PA: +31/+21 > >MA_PA: +34/+24 > >Itterative: 4 > > xDmg:: Str: +10; Str2: +15; StrOH: +5; StrPA: +10; StrPA2H: +15; StrPAOH: +5 > > xDCs:: Str: 34; Dex: 24; Con: 30; Int: 31; Wis: 29; Cha: 33 > > xFeat:: 0/14 (14) > > > > > > xLang:: 0/35 (35) <div class="grid-container"><div class="MON">Very Old Gloom Dragon</div> <div class="CR">CR 17 (102,400 XP)</div> <div class="SOU">Dragon #344</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Huge Dragon **Init** +0 **Senses** blindsense 60 ft., darkvision 120 ft., dragon senses; **Perception** +36 **Aura** gloom (DC 30 Will, 45 ft., shaken) #### defense **AC** 37, 8 touch, 37 flat-footed (+29 natural, -2 size) **hp** 336 (28d12+168) **Fort** +22, **Refl** +16, **Will** +21 **Feint** 46, **Demoralize** 43 **DR** 10/holy; **SR** 28 #### offense **Speed** 40 ft., burrow 20 ft., fly 200 ft. (poor) **Melee** bite +36 (2d6+15), 2 claws +36 (2d6+10), 2 wings +31 (1d6+5), tail slap +31 (1d8+15) **Space** 20 ft., **Reach** 10 ft. **Special Attacks** aura of gloom, breath weapon, eternal consumption **Spell-Like Abilities** (CL 28th; Concentration +37) > **3/day**— deep slumber, mass hold person > **1/day**— hold monster #### statistics **Str** 31, **Dex** 10, **Con** 23, **Int** 24, **Wis** 21, **Cha** 28 **BAB** +28, **CMB** +40, **CMD** 50, **TA** +36, **RTA** +26 **Feats** [[_]]<sup>B</sup> **Skills** Appraise +38, Bluff +40, Fly +23, Intimidate +40, Knowledge (arcana) +38, Knowledge (geography) +38, Knowledge (history) +38, Knowledge (nobility) +38, Linguistics +38, Perception +36, Sense Motive +36, Spellcraft +38, Stealth +27 **Languages** #### special abilities ### Aura of Gloom (Su) A green-gray mist constantly roils around a gloom dragon. The mist emanates from the dragon at a distance of 5 feet per age category. Creatures who ends its turn inside the mist must succeed at a Will save or become shaken for 1 round per age category. Leaving the mist does not remove the shaken effect before the end of its duration. This is a fear effect. ### Breath Weapon (Su) The gloom dragon can breathe a cone of apathy gas. Creatures caught in the cone must succeed at a Will save or succumb to a deep and lasting apathy for 1d6 rounds plus 1 round per age category of the dragon. Apathetic creatures must make a Will save in order to perform their next action, otherwise they take no actions that round. Attacking an apathetic creature grants them an additional Will save against the effect. ### Eternal Consumption (Su) Whenever a gloom dragon eats a dead creature no larger than two size categories smaller than itself a new tombstone plate grows on the gloom dragon's back. This requires 10 rounds for a creature two size categories smaller than the gloom dragon -4 rounds per size category smaller than that (minimum 1 round). The tombstone plate records the consumed creature's name (if any), date and place of birth, and date and place of death. Only a carefully worded wish or miracle, followed by a resurrection, can restore a consumed creature to life— and only then after the gloom dragon is slain.