# Dragon (Planar, Gloom) Old Gloom Dragon
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 2d6 (×2)
> >claws: 1d8 (×2)
> >wings: 1d8 (×2)
> >slapMelee/Ranged: +32/+23
> >Secondary: +27/+18
> >Multiattack: +30/+21
> >M/R_PA: +32/+23
> >2nd/PA: +27/+18
> >MA_PA: +30/+21
> >Itterative: 4
> > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +9; StrPA2H: +13; StrPAOH: +4
> > xDCs:: Str: 31; Dex: 22; Con: 27; Int: 28; Wis: 26; Cha: 30
> > xFeat:: 0/13 (13)
> >
> >
> > xLang:: 0/31 (31)
<div class="grid-container"><div class="MON">Old Gloom Dragon</div>
<div class="CR">CR 16 (76,800 XP)</div>
<div class="SOU">Dragon #344</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Huge Dragon
**Init** +0
**Senses** blindsense 60 ft., darkvision 120 ft., dragon senses; **Perception** +32
**Aura** gloom (DC 27 Will, 40 ft., shaken)
#### defense
**AC** 34, 8 touch, 34 flat-footed (+26 natural, -2 size)
**hp** 275 (25d12+125)
**Fort** +19, **Refl** +14, **Will** +18
**Feint** 42, **Demoralize** 39
**DR** 10/holy; **SR** 27
#### offense
**Speed** 40 ft., burrow 20 ft., fly 150 ft. (poor)
**Melee** bite +32 (2d6+13), 2 claws +32 (2d6+9), 2 wings +27 (1d6+4), tail slap +27 (1d8+13)
**Space** 20 ft., **Reach** 10 ft.
**Special Attacks** aura of gloom, breath weapon, eternal consumption
**Spell-Like Abilities** (CL 25th; Concentration +33)
> **3/day**— deep slumber
> **1/day**— hold monster
#### statistics
**Str** 29, **Dex** 10, **Con** 21, **Int** 22, **Wis** 19, **Cha** 26
**BAB** +25, **CMB** +36, **CMD** 46, **TA** +32, **RTA** +23
**Feats** [[_]]<sup>B</sup>
**Skills** Appraise +34, Bluff +36, Fly +20, Intimidate +36, Knowledge (arcana) +34, Knowledge (geography) +34, Knowledge (history) +34, Knowledge (nobility) +34, Linguistics +34, Perception +32, Sense Motive +32, Spellcraft +34
**Languages**
#### special abilities
### Aura of Gloom (Su)
A green-gray mist constantly roils around a gloom dragon. The mist emanates from the dragon at a distance of 5 feet per age category. Creatures who ends its turn inside the mist must succeed at a Will save or become shaken for 1 round per age category. Leaving the mist does not remove the shaken effect before the end of its duration. This is a fear effect.
### Breath Weapon (Su)
The gloom dragon can breathe a cone of apathy gas. Creatures caught in the cone must succeed at a Will save or succumb to a deep and lasting apathy for 1d6 rounds plus 1 round per age category of the dragon. Apathetic creatures must make a Will save in order to perform their next action, otherwise they take no actions that round. Attacking an apathetic creature grants them an additional Will save against the effect.
### Eternal Consumption (Su)
Whenever a gloom dragon eats a dead creature no larger than two size categories smaller than itself a new tombstone plate grows on the gloom dragon's back. This requires 10 rounds for a creature two size categories smaller than the gloom dragon -4 rounds per size category smaller than that (minimum 1 round). The tombstone plate records the consumed creature's name (if any), date and place of birth, and date and place of death. Only a carefully worded wish or miracle, followed by a resurrection, can restore a consumed creature to life— and only then after the gloom dragon is slain.