# Dragon (Planar, Gloom) Old Gloom Dragon >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 2d6 (×2) > >claws: 1d8 (×2) > >wings: 1d8 (×2) > >slapMelee/Ranged: +32/+23 > >Secondary: +27/+18 > >Multiattack: +30/+21 > >M/R_PA: +32/+23 > >2nd/PA: +27/+18 > >MA_PA: +30/+21 > >Itterative: 4 > > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +9; StrPA2H: +13; StrPAOH: +4 > > xDCs:: Str: 31; Dex: 22; Con: 27; Int: 28; Wis: 26; Cha: 30 > > xFeat:: 0/13 (13) > > > > > > xLang:: 0/31 (31) <div class="grid-container"><div class="MON">Old Gloom Dragon</div> <div class="CR">CR 16 (76,800 XP)</div> <div class="SOU">Dragon #344</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Huge Dragon **Init** +0 **Senses** blindsense 60 ft., darkvision 120 ft., dragon senses; **Perception** +32 **Aura** gloom (DC 27 Will, 40 ft., shaken) #### defense **AC** 34, 8 touch, 34 flat-footed (+26 natural, -2 size) **hp** 275 (25d12+125) **Fort** +19, **Refl** +14, **Will** +18 **Feint** 42, **Demoralize** 39 **DR** 10/holy; **SR** 27 #### offense **Speed** 40 ft., burrow 20 ft., fly 150 ft. (poor) **Melee** bite +32 (2d6+13), 2 claws +32 (2d6+9), 2 wings +27 (1d6+4), tail slap +27 (1d8+13) **Space** 20 ft., **Reach** 10 ft. **Special Attacks** aura of gloom, breath weapon, eternal consumption **Spell-Like Abilities** (CL 25th; Concentration +33) > **3/day**— deep slumber > **1/day**— hold monster #### statistics **Str** 29, **Dex** 10, **Con** 21, **Int** 22, **Wis** 19, **Cha** 26 **BAB** +25, **CMB** +36, **CMD** 46, **TA** +32, **RTA** +23 **Feats** [[_]]<sup>B</sup> **Skills** Appraise +34, Bluff +36, Fly +20, Intimidate +36, Knowledge (arcana) +34, Knowledge (geography) +34, Knowledge (history) +34, Knowledge (nobility) +34, Linguistics +34, Perception +32, Sense Motive +32, Spellcraft +34 **Languages** #### special abilities ### Aura of Gloom (Su) A green-gray mist constantly roils around a gloom dragon. The mist emanates from the dragon at a distance of 5 feet per age category. Creatures who ends its turn inside the mist must succeed at a Will save or become shaken for 1 round per age category. Leaving the mist does not remove the shaken effect before the end of its duration. This is a fear effect. ### Breath Weapon (Su) The gloom dragon can breathe a cone of apathy gas. Creatures caught in the cone must succeed at a Will save or succumb to a deep and lasting apathy for 1d6 rounds plus 1 round per age category of the dragon. Apathetic creatures must make a Will save in order to perform their next action, otherwise they take no actions that round. Attacking an apathetic creature grants them an additional Will save against the effect. ### Eternal Consumption (Su) Whenever a gloom dragon eats a dead creature no larger than two size categories smaller than itself a new tombstone plate grows on the gloom dragon's back. This requires 10 rounds for a creature two size categories smaller than the gloom dragon -4 rounds per size category smaller than that (minimum 1 round). The tombstone plate records the consumed creature's name (if any), date and place of birth, and date and place of death. Only a carefully worded wish or miracle, followed by a resurrection, can restore a consumed creature to life— and only then after the gloom dragon is slain.