# Dragon (Other, Brainstealer) Young Brainstealer Dragon
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >tentacles: 1d6 (×2)
> >claws: 1d6 (×2)
> >tail slap: 1d8 (×2)
> >Melee/Ranged: +16/+13
> >Secondary: +11/+8
> >Multiattack: +14/+11
> >M/R_PA: +16/+13
> >2nd/PA: +11/+8
> >MA_PA: +14/+11
> >Itterative: 3
> > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +4; StrPA2H: +6; StrPAOH: +2
> > xDCs:: Str: 20; Dex: 17; Con: 18; Int: 19; Wis: 19; Cha: 20
> > xFeat:: 0/7 (7)
> >
> >
> > xLang:: 0/3 (3)
<div class="grid-container"><div class="MON">Young Brainstealer Dragon</div>
<div class="CR">CR 9 (6,400 XP)</div>
<div class="SOU">Dragon #337</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Large Dragon (earth)
**Init** +1
**Senses** blindsense 60 ft., darkvision 60 ft., low-light vision; **Perception** +19
#### defense
**AC** 22, 10 touch, 21 flat-footed (+1 Dex, +12 natural, –1 size)
**hp** 104 (13d12+26)
**Fort** +10, **Refl** +9, **Will** +11
**Feint** 29, **Demoralize** 26
**Immune** acid, mind blast
#### offense
**Speed** 40 ft., fly 100 ft. (poor)
**Melee** 4 tentacles +16 (1d6+6 plus grab), 2 claws +16 (2d6+4), tail slap +11 (1d8+6)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** extract, mind blast
Psi-Like Abilities (ML 3th; Concentration +7)
> 3/day — suggestion
#### statistics
**Str** 19, **Dex** 12, **Con** 15, **Int** 17, **Wis** 16, **Cha** 18
**BAB** +13, **CMB** +18, **CMD** 29, **TA** +16, **RTA** +13
**Skills** Appraise +19, Bluff +20, Fly +11, Intimidate +20, Knowledge (arcana) +19, Knowledge (history) +19, Perception +19, Sense Motive +19, Spellcraft +19
**Languages**
#### special abilities
### Extract (Ex)
A brainstealer dragon that maintains a hold with a tentacle for 5 consecutive rounds extracts the opponent's brain. Extracting the brain kills most living creatures, though some creatures possess multiple brains, such as a hydra or ettin.
### Mind Blast (Su)
This psionic attack is a cone with a length appropriate for the dragon's size (as breath weapon). Anyone caught in the cone must succeed on a Will save or be stunned for 1d4 rounds plus the dragon's age category. The save DC is Charisma-based. Once the dragon uses this ability, it cannot use it again for 1d4 rounds.