# Dragon (Metallic, Steel) Very Young Steel Dragon
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d4 (×2)
> >claws: 1d3 (×2)
> >wings: 1d3 (×2)
> >Melee/Ranged: +9/+8
> >Secondary: +4/+3
> >Multiattack: +7/+6
> >M/R_PA: +9/+8
> >2nd/PA: +4/+3
> >MA_PA: +7/+6
> >Itterative: 2
> > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0
> > xDCs:: Str: 14; Dex: 13; Con: 14; Int: 14; Wis: 14; Cha: 14
> > xFeat:: 0/4 (4)
> >
> >
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Very Young Steel Dragon</div>
<div class="CR">CR 4 (1,200 XP)</div>
<div class="SOU">Dragons of Faerûn</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LN Small Dragon (air)
**Init** +0
**Senses** blindsense 60 ft., darkvision 120 ft., dragon senses; **Perception** +11
#### defense
**AC** 17, 11 touch, 17 flat-footed (+6 natural, +1 size)
**hp** 49 (7d12+7)
**Fort** +6, **Refl** +5, **Will** +6; +10 vs. poison
**Feint** 21, **Demoralize** 18
**SR** 15
#### offense
**Speed** 60 ft., fly 150 ft. (average), swim 30 ft.
**Melee** bite +9 (1d4+1), 2 claws +9 (1d4+1), 2 wings +4 (1d4)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** arcane shield, poison breath
#### statistics
**Str** 13, **Dex** 10, **Con** 13, **Int** 12, **Wis** 13, **Cha** 12
**BAB** +7, **CMB** +7, **CMD** 17, **TA** +9, **RTA** +8
**Feats** [[_]]<sup>B</sup>
**Skills** Appraise +11, Fly +12, Intimidate +11, Perception +11, Sense Motive +11, Spellcraft +11, Swim +19
**Languages**
#### special abilities
### Arcane Shield (Su)
Against arcane spells of 4th level or lower, a steel dragon's Spell Reistiance is 10 points higher than normal.
### Poison Breath (Su)
Instead of a line of acid, a steel dragon can breathe a cone of poisonous gas. Creatures within the cone must succeed on a Fortitude save or take 1d2 point of Constitution. This poison effect persists for one round per age category of the dragon. A Fortitude save can be made each round to resist damage, but the poison can only be neutralized through magic. Steel Dragon Breath (Su): Contact; save Fort DC 14; frequency 1/round for 2 rounds; effect 1d2 Constitution damage; cure —.