# Dragon (Metallic, Steel) Very Young Steel Dragon >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d4 (×2) > >claws: 1d3 (×2) > >wings: 1d3 (×2) > >Melee/Ranged: +9/+8 > >Secondary: +4/+3 > >Multiattack: +7/+6 > >M/R_PA: +9/+8 > >2nd/PA: +4/+3 > >MA_PA: +7/+6 > >Itterative: 2 > > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0 > > xDCs:: Str: 14; Dex: 13; Con: 14; Int: 14; Wis: 14; Cha: 14 > > xFeat:: 0/4 (4) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Very Young Steel Dragon</div> <div class="CR">CR 4 (1,200 XP)</div> <div class="SOU">Dragons of Faerûn</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LN Small Dragon (air) **Init** +0 **Senses** blindsense 60 ft., darkvision 120 ft., dragon senses; **Perception** +11 #### defense **AC** 17, 11 touch, 17 flat-footed (+6 natural, +1 size) **hp** 49 (7d12+7) **Fort** +6, **Refl** +5, **Will** +6; +10 vs. poison **Feint** 21, **Demoralize** 18 **SR** 15 #### offense **Speed** 60 ft., fly 150 ft. (average), swim 30 ft. **Melee** bite +9 (1d4+1), 2 claws +9 (1d4+1), 2 wings +4 (1d4) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** arcane shield, poison breath #### statistics **Str** 13, **Dex** 10, **Con** 13, **Int** 12, **Wis** 13, **Cha** 12 **BAB** +7, **CMB** +7, **CMD** 17, **TA** +9, **RTA** +8 **Feats** [[_]]<sup>B</sup> **Skills** Appraise +11, Fly +12, Intimidate +11, Perception +11, Sense Motive +11, Spellcraft +11, Swim +19 **Languages** #### special abilities ### Arcane Shield (Su) Against arcane spells of 4th level or lower, a steel dragon's Spell Reistiance is 10 points higher than normal. ### Poison Breath (Su) Instead of a line of acid, a steel dragon can breathe a cone of poisonous gas. Creatures within the cone must succeed on a Fortitude save or take 1d2 point of Constitution. This poison effect persists for one round per age category of the dragon. A Fortitude save can be made each round to resist damage, but the poison can only be neutralized through magic. Steel Dragon Breath (Su): Contact; save Fort DC 14; frequency 1/round for 2 rounds; effect 1d2 Constitution damage; cure —.