# Dragon (Metallic, Mercury) Very Old Mercury Dragon >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 2d6 (×2) > >claws: 1d8 (×2) > >wings: 1d8 (×2) > >slapMelee/Ranged: +31/+26 > >Secondary: +26/+21 > >Multiattack: +29/+24 > >M/R_PA: +31/+26 > >2nd/PA: +26/+21 > >MA_PA: +29/+24 > >Itterative: 4 > > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +9; StrPA2H: +13; StrPAOH: +4 > > xDCs:: Str: 31; Dex: 26; Con: 27; Int: 25; Wis: 25; Cha: 25 > > xFeat:: 0/12 (12) > > > > > > xLang:: 0/3 (3) <div class="grid-container"><div class="MON">Very Old Mercury Dragon</div> <div class="CR">CR 15 (51,200 XP)</div> <div class="SOU">Dragons of Faerûn</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CG Huge Dragon (fire) **Init** +4 **Senses** blindsense 60 ft., darkvision 120 ft., dragon senses, metalsense 270 ft.; **Perception** +30 #### defense **AC** 35, 12 touch, 31 flat-footed (+4 Dex, +23 natural, -2 size) **hp** 264 (24d12+120) **Fort** +19, **Refl** +18, **Will** +17; +3 vs. light or patterns **Feint** 40, **Demoralize** 37 **DR** 10/magic **Immune** blindness, dazzling, sonic #### offense **Speed** 60 ft., fly 200 ft. (poor) **Melee** bite +31 (2d6+13), 2 claws +31 (2d6+9), 2 wings +26 (2d6+4), tail slap +26 (2d6+13) **Space** 20 ft., **Reach** 10 ft. **Special Attacks** brilliance, protected sight **Spell-Like Abilities** (CL 24th; Concentration +27) > **At will**— color spray > **3/day**— hypnotic pattern, mirror image > **2/day**— telekinesis #### statistics **Str** 29, **Dex** 18, **Con** 21, **Int** 16, **Wis** 17, **Cha** 16 **BAB** +24, **CMB** +35, **CMD** 49, **TA** +31, **RTA** +26 **Feats** [[_]]<sup>B</sup> **Skills** Appraise +30, Bluff +30, Fly +23, Intimidate +30, Knowledge (arcana) +30, Knowledge (history) +30, Perception +30, Sense Motive +30, Spellcraft +30 **Languages** #### special abilities ### Brilliance (Ex) As a standard action, a mercury dragon can use the mirror-bright membranes of its wings to reflect and concentrate available light into a beam of dazzling brightness. This light can be channeled into one of two uses: A cone of bright light up to 60 feet long per age category, which lasts 3 rounds. A consentrated beam of light that can be focused on a single target. A targeted create must make a Reflex save DC 99 or be blinded for 1d4+1 rounds. The save DC is Dexterity based. In order to use this ability, there must be a propoderance of at least dim light— such as a clear, stary night. A torch or light spell is insufficient. ### Protected Sight (Ex) A mercury dragon is immune to any effect that would blind or dazzle it. It also gains +3 racial bonus on saving throws against any light or pattern effect.