# Dragon (Metallic, Mercury) Very Old Mercury Dragon
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 2d6 (×2)
> >claws: 1d8 (×2)
> >wings: 1d8 (×2)
> >slapMelee/Ranged: +31/+26
> >Secondary: +26/+21
> >Multiattack: +29/+24
> >M/R_PA: +31/+26
> >2nd/PA: +26/+21
> >MA_PA: +29/+24
> >Itterative: 4
> > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +9; StrPA2H: +13; StrPAOH: +4
> > xDCs:: Str: 31; Dex: 26; Con: 27; Int: 25; Wis: 25; Cha: 25
> > xFeat:: 0/12 (12)
> >
> >
> > xLang:: 0/3 (3)
<div class="grid-container"><div class="MON">Very Old Mercury Dragon</div>
<div class="CR">CR 15 (51,200 XP)</div>
<div class="SOU">Dragons of Faerûn</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CG Huge Dragon (fire)
**Init** +4
**Senses** blindsense 60 ft., darkvision 120 ft., dragon senses, metalsense 270 ft.; **Perception** +30
#### defense
**AC** 35, 12 touch, 31 flat-footed (+4 Dex, +23 natural, -2 size)
**hp** 264 (24d12+120)
**Fort** +19, **Refl** +18, **Will** +17; +3 vs. light or patterns
**Feint** 40, **Demoralize** 37
**DR** 10/magic
**Immune** blindness, dazzling, sonic
#### offense
**Speed** 60 ft., fly 200 ft. (poor)
**Melee** bite +31 (2d6+13), 2 claws +31 (2d6+9), 2 wings +26 (2d6+4), tail slap +26 (2d6+13)
**Space** 20 ft., **Reach** 10 ft.
**Special Attacks** brilliance, protected sight
**Spell-Like Abilities** (CL 24th; Concentration +27)
> **At will**— color spray
> **3/day**— hypnotic pattern, mirror image
> **2/day**— telekinesis
#### statistics
**Str** 29, **Dex** 18, **Con** 21, **Int** 16, **Wis** 17, **Cha** 16
**BAB** +24, **CMB** +35, **CMD** 49, **TA** +31, **RTA** +26
**Feats** [[_]]<sup>B</sup>
**Skills** Appraise +30, Bluff +30, Fly +23, Intimidate +30, Knowledge (arcana) +30, Knowledge (history) +30, Perception +30, Sense Motive +30, Spellcraft +30
**Languages**
#### special abilities
### Brilliance (Ex)
As a standard action, a mercury dragon can use the mirror-bright membranes of its wings to reflect and concentrate available light into a beam of dazzling brightness. This light can be channeled into one of two uses: A cone of bright light up to 60 feet long per age category, which lasts 3 rounds. A consentrated beam of light that can be focused on a single target. A targeted create must make a Reflex save DC 99 or be blinded for 1d4+1 rounds. The save DC is Dexterity based. In order to use this ability, there must be a propoderance of at least dim light— such as a clear, stary night. A torch or light spell is insufficient.
### Protected Sight (Ex)
A mercury dragon is immune to any effect that would blind or dazzle it. It also gains +3 racial bonus on saving throws against any light or pattern effect.