# Dragon (Metallic, Mercury) Mature Adult Mercury Dragon >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >claws: 1d4 (×2) > >wings: 1d4 (×2) > >Melee/Ranged: +15/+15 > >Secondary: +10/+10 > >Multiattack: +13/+13 > >M/R_PA: +15/+15 > >2nd/PA: +10/+10 > >MA_PA: +13/+13 > >Itterative: 3 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 19; Dex: 19; Con: 18; Int: 17; Wis: 17; Cha: 17 > > xFeat:: 0/6 (6) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Mature Adult Mercury Dragon</div> <div class="CR">CR 6 (2,400 XP)</div> <div class="SOU">Dragons of Faerûn</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CG Medium Dragon (fire) **Init** +3 **Senses** blindsense 60 ft., darkvision 120 ft., dragon senses, metalsense 210 ft.; **Perception** +16 #### defense **AC** 24, 13 touch, 21 flat-footed (+3 Dex, +11 natural) **hp** 96 (12d12+24) **Fort** +10, **Refl** +11, **Will** +9; +3 vs. light or patterns **Feint** 26, **Demoralize** 23 **Immune** blindness, dazzling, sonic #### offense **Speed** 60 ft., fly 200 ft. (poor) **Melee** bite +15 (1d6+4), 2 claws +15 (1d6+3), 2 wings +10 (1d6+1) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** brilliance, protected sight **Spell-Like Abilities** (CL 12th; Concentration +13) > **At will**— color spray #### statistics **Str** 17, **Dex** 16, **Con** 15, **Int** 12, **Wis** 13, **Cha** 12 **BAB** +12, **CMB** +15, **CMD** 28, **TA** +15, **RTA** +15 **Feats** [[_]]<sup>B</sup> **Skills** Appraise +16, Fly +14, Intimidate +16, Knowledge (arcana) +16, Perception +16, Sense Motive +16, Spellcraft +16 **Languages** #### special abilities ### Brilliance (Ex) As a standard action, a mercury dragon can use the mirror-bright membranes of its wings to reflect and concentrate available light into a beam of dazzling brightness. This light can be channeled into one of two uses: A cone of bright light up to 60 feet long per age category, which lasts 3 rounds. A consentrated beam of light that can be focused on a single target. A targeted create must make a Reflex save DC 99 or be blinded for 1d4+1 rounds. The save DC is Dexterity based. In order to use this ability, there must be a propoderance of at least dim light— such as a clear, stary night. A torch or light spell is insufficient. ### Protected Sight (Ex) A mercury dragon is immune to any effect that would blind or dazzle it. It also gains +3 racial bonus on saving throws against any light or pattern effect.