# Dragon (Metallic, Mercury) Ancient Mercury Dragon
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d8 (×2)
> >claws: 1d6 (×2)
> >wings: 1d6 (×2)
> >slapMelee/Ranged: +23/+20
> >Secondary: +18/+15
> >Multiattack: +21/+18
> >M/R_PA: +23/+20
> >2nd/PA: +18/+15
> >MA_PA: +21/+18
> >Itterative: 4
> > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +6; StrPA2H: +9; StrPAOH: +3
> > xDCs:: Str: 25; Dex: 22; Con: 23; Int: 21; Wis: 21; Cha: 21
> > xFeat:: 0/9 (9)
> >
> >
> > xLang:: 0/2 (2)
<div class="grid-container"><div class="MON">Ancient Mercury Dragon</div>
<div class="CR">CR 10 (9,600 XP)</div>
<div class="SOU">Dragons of Faerûn</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CG Large Dragon (fire)
**Init** +3
**Senses** blindsense 60 ft., darkvision 120 ft., dragon senses, metalsense 300 ft.; **Perception** +23
#### defense
**AC** 29, 12 touch, 26 flat-footed (+3 Dex, +17 natural, -1 size)
**hp** 180 (18d12+72)
**Fort** +15, **Refl** +14, **Will** +13; +3 vs. light or patterns
**Feint** 33, **Demoralize** 30
**DR** 5/magic
**Immune** blindness, dazzling, sonic
#### offense
**Speed** 60 ft., fly 200 ft. (poor)
**Melee** bite +23 (1d8+9), 2 claws +23 (1d8+6), 2 wings +18 (1d8+3), tail slap +18 (1d8+9)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** brilliance, protected sight
**Spell-Like Abilities** (CL 18th; Concentration +20)
> **At will**— color spray
> **3/day**— hypnotic pattern, mirror image
> **2/day**— telekinesis
> **1/day**— project image
#### statistics
**Str** 23, **Dex** 16, **Con** 19, **Int** 14, **Wis** 15, **Cha** 14
**BAB** +18, **CMB** +25, **CMD** 38, **TA** +23, **RTA** +20
**Feats** [[_]]<sup>B</sup>
**Skills** Appraise +23, Bluff +23, Fly +18, Intimidate +23, Knowledge (arcana) +23, Perception +23, Sense Motive +23, Spellcraft +23
**Languages**
#### special abilities
### Brilliance (Ex)
As a standard action, a mercury dragon can use the mirror-bright membranes of its wings to reflect and concentrate available light into a beam of dazzling brightness. This light can be channeled into one of two uses: A cone of bright light up to 60 feet long per age category, which lasts 3 rounds. A consentrated beam of light that can be focused on a single target. A targeted create must make a Reflex save DC 99 or be blinded for 1d4+1 rounds. The save DC is Dexterity based. In order to use this ability, there must be a propoderance of at least dim light— such as a clear, stary night. A torch or light spell is insufficient.
### Protected Sight (Ex)
A mercury dragon is immune to any effect that would blind or dazzle it. It also gains +3 racial bonus on saving throws against any light or pattern effect.