# Dragon (Metallic, Mercury) Ancient Mercury Dragon >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d8 (×2) > >claws: 1d6 (×2) > >wings: 1d6 (×2) > >slapMelee/Ranged: +23/+20 > >Secondary: +18/+15 > >Multiattack: +21/+18 > >M/R_PA: +23/+20 > >2nd/PA: +18/+15 > >MA_PA: +21/+18 > >Itterative: 4 > > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +6; StrPA2H: +9; StrPAOH: +3 > > xDCs:: Str: 25; Dex: 22; Con: 23; Int: 21; Wis: 21; Cha: 21 > > xFeat:: 0/9 (9) > > > > > > xLang:: 0/2 (2) <div class="grid-container"><div class="MON">Ancient Mercury Dragon</div> <div class="CR">CR 10 (9,600 XP)</div> <div class="SOU">Dragons of Faerûn</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CG Large Dragon (fire) **Init** +3 **Senses** blindsense 60 ft., darkvision 120 ft., dragon senses, metalsense 300 ft.; **Perception** +23 #### defense **AC** 29, 12 touch, 26 flat-footed (+3 Dex, +17 natural, -1 size) **hp** 180 (18d12+72) **Fort** +15, **Refl** +14, **Will** +13; +3 vs. light or patterns **Feint** 33, **Demoralize** 30 **DR** 5/magic **Immune** blindness, dazzling, sonic #### offense **Speed** 60 ft., fly 200 ft. (poor) **Melee** bite +23 (1d8+9), 2 claws +23 (1d8+6), 2 wings +18 (1d8+3), tail slap +18 (1d8+9) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** brilliance, protected sight **Spell-Like Abilities** (CL 18th; Concentration +20) > **At will**— color spray > **3/day**— hypnotic pattern, mirror image > **2/day**— telekinesis > **1/day**— project image #### statistics **Str** 23, **Dex** 16, **Con** 19, **Int** 14, **Wis** 15, **Cha** 14 **BAB** +18, **CMB** +25, **CMD** 38, **TA** +23, **RTA** +20 **Feats** [[_]]<sup>B</sup> **Skills** Appraise +23, Bluff +23, Fly +18, Intimidate +23, Knowledge (arcana) +23, Perception +23, Sense Motive +23, Spellcraft +23 **Languages** #### special abilities ### Brilliance (Ex) As a standard action, a mercury dragon can use the mirror-bright membranes of its wings to reflect and concentrate available light into a beam of dazzling brightness. This light can be channeled into one of two uses: A cone of bright light up to 60 feet long per age category, which lasts 3 rounds. A consentrated beam of light that can be focused on a single target. A targeted create must make a Reflex save DC 99 or be blinded for 1d4+1 rounds. The save DC is Dexterity based. In order to use this ability, there must be a propoderance of at least dim light— such as a clear, stary night. A torch or light spell is insufficient. ### Protected Sight (Ex) A mercury dragon is immune to any effect that would blind or dazzle it. It also gains +3 racial bonus on saving throws against any light or pattern effect.