# Dragon (Gem, Sapphire) Wyrm Sapphire Dragon
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 2d6 (×2)
> >claws: 1d8 (×2)
> >wings: 1d8 (×2)
> >Melee/Ranged: +41/+35
> >Secondary: +36/+30
> >Multiattack: +39/+33
> >M/R_PA: +41/+35
> >2nd/PA: +36/+30
> >MA_PA: +39/+33
> >Itterative: 4
> > xDmg:: Str: +11; Str2: +16; StrOH: +5; StrPA: +11; StrPA2H: +16; StrPAOH: +5
> > xDCs:: Str: 37; Dex: 31; Con: 32; Int: 31; Wis: 31; Cha: 31
> > xFeat:: 0/16 (16)
> >
> >
> > xLang:: 0/5 (5)
<div class="grid-container"><div class="MON">Wyrm Sapphire Dragon</div>
<div class="CR">CR 21 (409,600 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LN Huge Dragon (earth)
**Init** +5
**Senses** blindsense 60 ft., darkvision 120 ft., dragon senses; **Perception** +40
**Aura** frightful presence (DC 31 Will, 330 ft.)
#### defense
**AC** 42, 13 touch, 37 flat-footed (+5 Dex, +29 natural, –2 size)
**hp** 384 (32d12+192)
**Fort** +24, **Refl** +23, **Will** +23
**Feint** 50, **Demoralize** 47
**DR** 15/magic
**Immune** electricity
#### offense
**Speed** 40 ft., burrow 15 ft., climb 20 ft., fly 200 ft. (clumsy), swim 10 ft.
**Melee** bite +41 (2d6+16), 2 claws +41 (2d6+11), 2 wings +36 (2d6+5)
**Space** 15 ft., **Reach** 10 ft. (15 ft. with bite)
**Special Attacks** breath weapon, sense teleportation
**Spell-Like Abilities** (CL 32nd; Concentration +37)
> **2/day**— stone shape
> **1/day**— teleport, wall of stone
Psi-Like Abilities (ML 32nd; Concentration +37)
> 1/Day — teleport
#### statistics
**Str** 33, **Dex** 20, **Con** 23, **Int** 20, **Wis** 21, **Cha** 20
**BAB** +32, **CMB** +45, **CMD** 60, **TA** +41, **RTA** +35
**Feats** [[_]]<sup>B</sup>
**Skills** Appraise +40, Bluff +40, Fly +28, Intimidate +40, Knowledge (arcana) +40, Knowledge (history) +40, Knowledge (nobility) +40, Perception +40, Sense Motive +40, Spellcraft +40, Swim +54
**Languages**
#### special abilities
### Breath Weapon (Su)
A sapphire dragon breathes a cone of nearly inaudible sonic energy. In addition to making a Reflex saving throw against sonic damage, each creature within the cone must succeed at a Will save (same DC) or become panicked for 1d4 rounds.
### Sense Teleportation (Su)
A saphhire dragon can sense the use of any power or spell that enhances movement or allows instant transit from one place to another. This ability is always active, and it functions at a range of 100 feet + 10 feet per caster level of the detected power or spell. The dragon does not need a line of sight; it is instantly aware of the distance and direction to the detected power.