# Dobie
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >Melee/Ranged: -1/+0
> >Secondary: -6/-5
> >Multiattack: -3/-2
> >M/R_PA: -1/+0
> >2nd/PA: -6/-5
> >MA_PA: -3/-2
> >Itterative: 1
> > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1
> > xDCs:: Str: 8; Dex: 9; Con: 11; Int: 9; Wis: 8; Cha: 9
> > xFeat:: 1/1 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Dobie</div>
<div class="CR">CR 1 (400 XP)</div>
<div class="SOU">Converted</div>
<div class="SYS">Dungeons & Dragons OSR</div></div>
NG Small Fey
**Init** -1
**Senses** low-light vision; **Perception** +2
#### defense
**AC** 11, 10 touch, 12 flat-footed (-1 Dex, +1 natural, +1 size)
**hp** 4 (1d6+1)
**Fort** +1, **Refl** +1, **Will** +0
**Feint** 8, **Demoralize** 9
**DR** 5/iron
#### offense
**Speed** 20 ft.
**Melee** sickle -2 (1d4-1)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** improvised weapons
**Spell-Like Abilities** (CL 1st; Concentration +0)
> **1/day**— confusion, grease, hide from mortals, ray of enfeeblement, secret page
#### statistics
**Str** 7, **Dex** 8, **Con** 12, **Int** 8, **Wis** 6, **Cha** 8
**BAB** +0, **CMB** -3, **CMD** 6, **TA** -1, **RTA** +0
**Feats** [[Craft Wondrous Item]]
**Skills** Appraise +0, Diplomacy +3, Knowledge (nature) +3, Perception +2, Stealth +5
**Languages**
#### special abilities
### Improvised Weapons (Ex)
Dobies do not suffer any penalties for using household impliments (such as rakes, hammers or pans) as improvised weapons.