# Dobie >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >Melee/Ranged: -1/+0 > >Secondary: -6/-5 > >Multiattack: -3/-2 > >M/R_PA: -1/+0 > >2nd/PA: -6/-5 > >MA_PA: -3/-2 > >Itterative: 1 > > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1 > > xDCs:: Str: 8; Dex: 9; Con: 11; Int: 9; Wis: 8; Cha: 9 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Dobie</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Converted</div> <div class="SYS">Dungeons & Dragons OSR</div></div> NG Small Fey **Init** -1 **Senses** low-light vision; **Perception** +2 #### defense **AC** 11, 10 touch, 12 flat-footed (-1 Dex, +1 natural, +1 size) **hp** 4 (1d6+1) **Fort** +1, **Refl** +1, **Will** +0 **Feint** 8, **Demoralize** 9 **DR** 5/iron #### offense **Speed** 20 ft. **Melee** sickle -2 (1d4-1) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** improvised weapons **Spell-Like Abilities** (CL 1st; Concentration +0) > **1/day**— confusion, grease, hide from mortals, ray of enfeeblement, secret page #### statistics **Str** 7, **Dex** 8, **Con** 12, **Int** 8, **Wis** 6, **Cha** 8 **BAB** +0, **CMB** -3, **CMD** 6, **TA** -1, **RTA** +0 **Feats** [[Craft Wondrous Item]] **Skills** Appraise +0, Diplomacy +3, Knowledge (nature) +3, Perception +2, Stealth +5 **Languages** #### special abilities ### Improvised Weapons (Ex) Dobies do not suffer any penalties for using household impliments (such as rakes, hammers or pans) as improvised weapons.