# Diving Spider, Tiny
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d3 (×2)
> >Melee/Ranged: -2/+5
> >Secondary: -7/+0
> >Multiattack: -4/+3
> >M/R_PA: -2/+5
> >2nd/PA: -7/+0
> >MA_PA: -4/+3
> >Itterative: 1
> > xDmg:: Str: -4; Str2: -6; StrOH: -2; StrPA: -4; StrPA2H: -6; StrPAOH: -2
> > xDCs:: Str: 6; Dex: 13; Con: 10; Int: 10; Wis: 10; Cha: 6
> > xFeat:: —/0 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Tiny Diving Spider</div>
<div class="CR">CR 1/4 (100 XP)</div>
<div class="SOU">Stormwrack</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Tiny Vermin
**Init** +3
**Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +0
#### defense
**AC** 15, 15 touch, 12 flat-footed (+3 Dex, +2 size)
**hp** 4 (1d8)
**Fort** +2, **Refl** +3, **Will** +0
**Feint** —, **Demoralize** —
#### offense
**Speed** 30 ft., climb 20 ft., swim 30 ft.
**Melee** bite +5 (1d3-4 plus poison)
**Space** 2 1/2 ft., **Reach** 0 ft.
**Special Attacks** hold breath, poison
#### statistics
**Str** 3, **Dex** 17, **Con** 10, **Int** —, **Wis** 10, **Cha** 2
**BAB** +0, **CMB** -6, **CMD** 7, **TA** -2, **RTA** +5
**Feats** [[Weapon Finesse]]<sup>B</sup>
**Skills** Climb +4, Perception +0, Swim +4
**Languages**
#### special abilities
### Hold Breath (Ex)
A diving spider can hold its breath for a number of rounds equal to 4 x its Constitution score before it risks drowning. For a typical diving spider (Medium or Large), this is 48 rounds, or almost 5 minutes.
### Poison (Ex)
Injury; save Fort DC 10; frequency 1/round for 6 rounds; effect 1 Strength; cure 1 save. The DC save is Constitution-based.