# Diving Spider, Tiny >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d3 (×2) > >Melee/Ranged: -2/+5 > >Secondary: -7/+0 > >Multiattack: -4/+3 > >M/R_PA: -2/+5 > >2nd/PA: -7/+0 > >MA_PA: -4/+3 > >Itterative: 1 > > xDmg:: Str: -4; Str2: -6; StrOH: -2; StrPA: -4; StrPA2H: -6; StrPAOH: -2 > > xDCs:: Str: 6; Dex: 13; Con: 10; Int: 10; Wis: 10; Cha: 6 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Tiny Diving Spider</div> <div class="CR">CR 1/4 (100 XP)</div> <div class="SOU">Stormwrack</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Tiny Vermin **Init** +3 **Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +0 #### defense **AC** 15, 15 touch, 12 flat-footed (+3 Dex, +2 size) **hp** 4 (1d8) **Fort** +2, **Refl** +3, **Will** +0 **Feint** —, **Demoralize** — #### offense **Speed** 30 ft., climb 20 ft., swim 30 ft. **Melee** bite +5 (1d3-4 plus poison) **Space** 2 1/2 ft., **Reach** 0 ft. **Special Attacks** hold breath, poison #### statistics **Str** 3, **Dex** 17, **Con** 10, **Int** —, **Wis** 10, **Cha** 2 **BAB** +0, **CMB** -6, **CMD** 7, **TA** -2, **RTA** +5 **Feats** [[Weapon Finesse]]<sup>B</sup> **Skills** Climb +4, Perception +0, Swim +4 **Languages** #### special abilities ### Hold Breath (Ex) A diving spider can hold its breath for a number of rounds equal to 4 x its Constitution score before it risks drowning. For a typical diving spider (Medium or Large), this is 48 rounds, or almost 5 minutes. ### Poison (Ex) Injury; save Fort DC 10; frequency 1/round for 6 rounds; effect 1 Strength; cure 1 save. The DC save is Constitution-based.