# Diving Spider, Medium >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >Melee/Ranged: +1/+4 > >Secondary: -4/-1 > >Multiattack: -1/+2 > >M/R_PA: +1/+4 > >2nd/PA: -4/-1 > >MA_PA: -1/+2 > >Itterative: 1 > > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0 > > xDCs:: Str: 11; Dex: 14; Con: 12; Int: 11; Wis: 11; Cha: 7 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Medium Diving Spider</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Stormwrack</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Vermin **Init** +3 **Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +0 #### defense **AC** 14, 13 touch, 11 flat-footed (+3 Dex, +1 natural) **hp** 10 (2d8+2) **Fort** +4, **Refl** +3, **Will** +0 **Feint** —, **Demoralize** — #### offense **Speed** 30 ft., climb 20 ft., swim 30 ft. **Melee** bite +4 (1d6 plus poison) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** hold breath, poison #### statistics **Str** 11, **Dex** 17, **Con** 12, **Int** —, **Wis** 10, **Cha** 2 **BAB** +1, **CMB** +1, **CMD** 14, **TA** +1, **RTA** +4 **Feats** [[Weapon Finesse]]<sup>B</sup> **Skills** Climb +8, Perception +0, Swim +8 **Languages** #### special abilities ### Hold Breath (Ex) A diving spider can hold its breath for a number of rounds equal to 4 x its Constitution score before it risks drowning. For a typical diving spider (Medium or Large), this is 48 rounds, or almost 5 minutes. ### Poison (Ex) Injury; save Fort DC 12; frequency 1/round for 6 rounds; effect 1d2 Strength damage; cure 1 save. The DC save is Constitution-based.