# Diving Spider, Medium
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d6 (×2)
> >Melee/Ranged: +1/+4
> >Secondary: -4/-1
> >Multiattack: -1/+2
> >M/R_PA: +1/+4
> >2nd/PA: -4/-1
> >MA_PA: -1/+2
> >Itterative: 1
> > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0
> > xDCs:: Str: 11; Dex: 14; Con: 12; Int: 11; Wis: 11; Cha: 7
> > xFeat:: —/0 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Medium Diving Spider</div>
<div class="CR">CR 1 (400 XP)</div>
<div class="SOU">Stormwrack</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Medium Vermin
**Init** +3
**Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +0
#### defense
**AC** 14, 13 touch, 11 flat-footed (+3 Dex, +1 natural)
**hp** 10 (2d8+2)
**Fort** +4, **Refl** +3, **Will** +0
**Feint** —, **Demoralize** —
#### offense
**Speed** 30 ft., climb 20 ft., swim 30 ft.
**Melee** bite +4 (1d6 plus poison)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** hold breath, poison
#### statistics
**Str** 11, **Dex** 17, **Con** 12, **Int** —, **Wis** 10, **Cha** 2
**BAB** +1, **CMB** +1, **CMD** 14, **TA** +1, **RTA** +4
**Feats** [[Weapon Finesse]]<sup>B</sup>
**Skills** Climb +8, Perception +0, Swim +8
**Languages**
#### special abilities
### Hold Breath (Ex)
A diving spider can hold its breath for a number of rounds equal to 4 x its Constitution score before it risks drowning. For a typical diving spider (Medium or Large), this is 48 rounds, or almost 5 minutes.
### Poison (Ex)
Injury; save Fort DC 12; frequency 1/round for 6 rounds; effect 1d2 Strength damage; cure 1 save. The DC save is Constitution-based.