# Diving Spider, Huge >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 2d6 (×2) > >Melee/Ranged: +8/+7 > >Secondary: +3/+2 > >Multiattack: +6/+5 > >M/R_PA: +8/+7 > >2nd/PA: +3/+2 > >MA_PA: +6/+5 > >Itterative: 2 > > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +4; StrPA2H: +6; StrPAOH: +2 > > xDCs:: Str: 18; Dex: 17; Con: 16; Int: 14; Wis: 14; Cha: 10 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Huge Diving Spider</div> <div class="CR">CR 5 (1,600 XP)</div> <div class="SOU">Stormwrack</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Huge Vermin **Init** +3 **Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +0 #### defense **AC** 16, 11 touch, 13 flat-footed (+3 Dex, +5 natural, –2 size) **hp** 48 (8d8+16) **Fort** +8, **Refl** +5, **Will** +2 **Feint** —, **Demoralize** — #### offense **Speed** 30 ft., climb 20 ft., swim 30 ft. **Melee** bite +8 (2d6+6 plus poison) **Space** 15 ft., **Reach** 10 ft. **Special Attacks** hold breath, poison #### statistics **Str** 19, **Dex** 17, **Con** 14, **Int** —, **Wis** 10, **Cha** 2 **BAB** +6, **CMB** +12, **CMD** 25, **TA** +8, **RTA** +7 **Skills** Climb +12, Perception +0, Swim +12 **Languages** #### special abilities ### Hold Breath (Ex) A diving spider can hold its breath for a number of rounds equal to 4 x its Constitution score before it risks drowning. For a typical diving spider (Medium or Large), this is 48 rounds, or almost 5 minutes. ### Poison (Ex) Injury; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d3 Strength damage; cure 2 consecutive saves. The DC save is Constitution-based.