# Diving Spider, Huge
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 2d6 (×2)
> >Melee/Ranged: +8/+7
> >Secondary: +3/+2
> >Multiattack: +6/+5
> >M/R_PA: +8/+7
> >2nd/PA: +3/+2
> >MA_PA: +6/+5
> >Itterative: 2
> > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +4; StrPA2H: +6; StrPAOH: +2
> > xDCs:: Str: 18; Dex: 17; Con: 16; Int: 14; Wis: 14; Cha: 10
> > xFeat:: —/0 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Huge Diving Spider</div>
<div class="CR">CR 5 (1,600 XP)</div>
<div class="SOU">Stormwrack</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Huge Vermin
**Init** +3
**Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +0
#### defense
**AC** 16, 11 touch, 13 flat-footed (+3 Dex, +5 natural, –2 size)
**hp** 48 (8d8+16)
**Fort** +8, **Refl** +5, **Will** +2
**Feint** —, **Demoralize** —
#### offense
**Speed** 30 ft., climb 20 ft., swim 30 ft.
**Melee** bite +8 (2d6+6 plus poison)
**Space** 15 ft., **Reach** 10 ft.
**Special Attacks** hold breath, poison
#### statistics
**Str** 19, **Dex** 17, **Con** 14, **Int** —, **Wis** 10, **Cha** 2
**BAB** +6, **CMB** +12, **CMD** 25, **TA** +8, **RTA** +7
**Skills** Climb +12, Perception +0, Swim +12
**Languages**
#### special abilities
### Hold Breath (Ex)
A diving spider can hold its breath for a number of rounds equal to 4 x its Constitution score before it risks drowning. For a typical diving spider (Medium or Large), this is 48 rounds, or almost 5 minutes.
### Poison (Ex)
Injury; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d3 Strength damage; cure 2 consecutive saves. The DC save is Constitution-based.