# Diving Spider, Colossal >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 4d6 (×2) > >Melee/Ranged: +26/+18 > >Secondary: +21/+13 > >Multiattack: +24/+16 > >M/R_PA: +26/+18 > >2nd/PA: +21/+13 > >MA_PA: +24/+16 > >Itterative: 4 > > xDmg:: Str: +10; Str2: +15; StrOH: +5; StrPA: +10; StrPA2H: +15; StrPAOH: +5 > > xDCs:: Str: 36; Dex: 28; Con: 28; Int: 26; Wis: 26; Cha: 22 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Colossal Diving Spider</div> <div class="CR">CR 11 (12,800 XP)</div> <div class="SOU">Stormwrack</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Colossal Vermin **Init** +2 **Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +0 #### defense **AC** 22, 4 touch, 20 flat-footed (+2 Dex, +18 natural, –8 size) **hp** 192 (32d8+64) **Fort** +20, **Refl** +12, **Will** +10 **Feint** —, **Demoralize** — #### offense **Speed** 30 ft., climb 20 ft., swim 30 ft. **Melee** bite +42 (4d6+15 plus poison) **Space** 40 ft., **Reach** 30 ft. **Special Attacks** hold breath, poison #### statistics **Str** 31, **Dex** 15, **Con** 14, **Int** —, **Wis** 10, **Cha** 2 **BAB** +24, **CMB** +42, **CMD** 54, **TA** +26, **RTA** +18 **Skills** Climb +18, Perception +0, Swim +18 **Languages** #### special abilities ### Hold Breath (Ex) A diving spider can hold its breath for a number of rounds equal to 4 x its Constitution score before it risks drowning. For a typical diving spider (Medium or Large), this is 48 rounds, or almost 5 minutes. ### Poison (Ex) Injury; save Fort DC 28; frequency 1/round for 6 rounds; effect 1d6 Strength damage; cure 2 consecutive saves. The DC save is Constitution-based.