# Direguard
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d4 (×2)
> >longsword: 1d8 (19-20/×2)
> >claw: 1d4 (×2)
> >Melee/Ranged: +8/+4
> >Secondary: +3/-1
> >Multiattack: +6/+2
> >M/R_PA: +6/+2
> >2nd/PA: +1/-3
> >MA_PA: +4/+0
> >Itterative: 1
> > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +8; StrPA2H: +12; StrPAOH: +4
> > xDCs:: Str: 17; Dex: 13; Con: 13; Int: 13; Wis: 14; Cha: 14
> > xFeat:: 3/3 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Direguard</div>
<div class="CR">CR 3 (800 XP)</div>
<div class="SOU">Lost Empires of Faerûn</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Medium Undead
**Init** +0
**Senses** darkvision 60 ft., see invisibility; **Perception** +10
#### defense
**AC** 16, 13 touch, 16 flat-footed (+3 deflection, +3 natural)
**hp** 30 (6d8+6)
**Fort** +3, **Refl** +2, **Will** +6
**Feint** 20, **Demoralize** 17
**DR** 5/bludgeoning
**Immune** cold
#### offense
**Speed** 30 ft.
**Melee** 2 claws +8 (1d4+4) or mwk longsword +8 (1d8+4/19-20), claw +8 (1d4+4)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** force armor
**Spell-Like Abilities** (CL 4th; Concentration +5)
> **6/day**— magic missile
> **4/day**— blink
#### statistics
**Str** 18, **Dex** 11, **Con** —, **Int** 11, **Wis** 12, **Cha** 13
**BAB** +4, **CMB** +6, **CMD** 19, **TA** +8, **RTA** +4
**Feats** [[Blind-fight]], [[Combat Casting]], [[Power Attack]]
**Skills** Intimidate +10, Perception +10, Sense Motive +10, Stealth +9
**Languages**
#### special abilities
### Force Armor (Ex)
The shadowy, translucent field of force surrounding a dire guard grants it a +3 deflection bonus to AC.