# Direguard >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d4 (×2) > >longsword: 1d8 (19-20/×2) > >claw: 1d4 (×2) > >Melee/Ranged: +8/+4 > >Secondary: +3/-1 > >Multiattack: +6/+2 > >M/R_PA: +6/+2 > >2nd/PA: +1/-3 > >MA_PA: +4/+0 > >Itterative: 1 > > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +8; StrPA2H: +12; StrPAOH: +4 > > xDCs:: Str: 17; Dex: 13; Con: 13; Int: 13; Wis: 14; Cha: 14 > > xFeat:: 3/3 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Direguard</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Lost Empires of Faerûn</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Medium Undead **Init** +0 **Senses** darkvision 60 ft., see invisibility; **Perception** +10 #### defense **AC** 16, 13 touch, 16 flat-footed (+3 deflection, +3 natural) **hp** 30 (6d8+6) **Fort** +3, **Refl** +2, **Will** +6 **Feint** 20, **Demoralize** 17 **DR** 5/bludgeoning **Immune** cold #### offense **Speed** 30 ft. **Melee** 2 claws +8 (1d4+4) or mwk longsword +8 (1d8+4/19-20), claw +8 (1d4+4) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** force armor **Spell-Like Abilities** (CL 4th; Concentration +5) > **6/day**— magic missile > **4/day**— blink #### statistics **Str** 18, **Dex** 11, **Con** —, **Int** 11, **Wis** 12, **Cha** 13 **BAB** +4, **CMB** +6, **CMD** 19, **TA** +8, **RTA** +4 **Feats** [[Blind-fight]], [[Combat Casting]], [[Power Attack]] **Skills** Intimidate +10, Perception +10, Sense Motive +10, Stealth +9 **Languages** #### special abilities ### Force Armor (Ex) The shadowy, translucent field of force surrounding a dire guard grants it a +3 deflection bonus to AC.