# Devil, Spiked
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slams: 1d6 (×2)
> >Melee/Ranged: +11/+8
> >Secondary: +6/+3
> >Multiattack: +9/+6
> >M/R_PA: +8/+5
> >2nd/PA: +3/+0
> >MA_PA: +6/+3
> >Itterative: 2
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +9; StrPA2H: +13; StrPAOH: +4
> > xDCs:: Str: 17; Dex: 14; Con: 16; Int: 13; Wis: 14; Cha: 14
> > xFeat:: 3/5 (2)
> > xClasSkil:: Acrobatics, Climb, Intimidate, Perception, Sense Motive
> > SaveDiff:: +/- 3
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Spiked Devil</div>
<div class="CR">CR 6 (2,400 XP)</div>
<div class="SOU">Dragon #306</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Large Outsider (earth, evil, hellforged, lawful)
**Init** +0
**Perception** +12
#### defense
**AC** 19, 9 touch, 19 flat-footed (+10 natural, -1 size)
**hp** 63 (9d10+18)
**Fort** +5, **Refl** +6, **Will** +6
**Feint** 22, **Demoralize** 19
**DR** 20/magic; **SR** 17
**Immune** cold, critial hits, fire; **Resist** fire 20
#### offense
**Speed** 30 ft., burrow 20 ft.
**Melee** 2 slams +11 (1d6+3)
**Space** 5 ft., **Reach** 10 ft.
**Special Attacks** impale, spike volley
#### statistics
**Str** 16, **Dex** 11, **Con** 15, **Int** 8, **Wis** 11, **Cha** 10
**BAB** +9, **CMB** +10, **CMD** 20, **TA** +11, **RTA** +8
**Feats** [[Cleave]], [[Improved Sunder]], [[Power Attack]]
**Skills** Acrobatics +9, Climb +12, Intimidate +9, Perception +12, Sense Motive +12
**Languages**
#### special abilities
### Impale (Ex)
Whenever a spiked devil makes a successful grapple check, it can crush an opponent against its body, dealing 2d8+4 points of piercing damage.
### Spike Volley (Su)
Once every 1d4 rounds, a spiked devil can project a 30-foot cone of sharp spikes from its body. Creatures in the area must succeed at a DC 16 reflex save or take 3d4 points of piercing damage. The spikes remain active, dealing an additional 1d4 points of piercing damage per round for the next three rounds. The spikes can be removed with a DC 20 Heal check, or the application of any magical healing.