# Demon, Water
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d4 (×2)
> >bite: 1d6 (×2)
> >Melee/Ranged: +9/+9
> >Secondary: +4/+4
> >Multiattack: +7/+7
> >M/R_PA: +9/+9
> >2nd/PA: +4/+4
> >MA_PA: +7/+7
> >Itterative: 2
> > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0
> > xDCs:: Str: 15; Dex: 15; Con: 14; Int: 12; Wis: 15; Cha: 14
> > xFeat:: 3/4 (1)
> > xClasSkil:: Climb, Perception, Stealth, Survival, Swim
> > SaveDiff:: +/- 4
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Water Demon</div>
<div class="CR">CR 4 (1,200 XP)</div>
<div class="SOU">Dragon #306</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Outsider (chaotic, demon, evil, water)
**Init** +1
**Perception** +1
#### defense
**AC** 16, 11 touch, 15 flat-footed (+1 Dex, +5 natural)
**hp** 40 (8d10)
**Fort** +2, **Refl** +7, **Will** +7
**Feint** 19, **Demoralize** 19
**DR** 5/good; **SR** 15
**Immune** fire
#### offense
**Speed** 30 ft., swim 60 ft.
**Melee** 2 claws +10 (1d4+1), bite +9 (1d4+1)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** waters of fire
#### statistics
**Str** 12, **Dex** 13, **Con** 10, **Int** 7, **Wis** 13, **Cha** 10
**BAB** +8, **CMB** +9, **CMD** 20, **TA** +9, **RTA** +9
**Feats** [[Improved Initiative]], [[Multiattack]], [[Weapon Focus]] (claw)
**Skills** Climb +9, Perception +1, Stealth +12, Survival +9, Swim +17
**Languages**
#### special abilities
### Waters of Fire (Su)
A swimming water demon can open the vents along its torso and forcefully expel gouts of superheated steam that cause the water in a 10-foot radius to boil. Every creature in this area must succeed at a DC 14 Fortitude save each round or take 1d8 points of fire damage. The churning water also decreases visibility, as obscuring mist. The maximum duration of this effect is 20 rounds per day, though the demon need not use the entire duration at once. Once the waters of fire ability has been activated, the water demon can maintain it as a free action during subsequent rounds until the maximum duration for the day is reached or end the effect in order to use it later.