# Demon, Jovoc
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d4 (×2)
> >claws: 1d3 (×2)
> >Melee/Ranged: +6/+7
> >Secondary: +1/+2
> >Multiattack: +4/+5
> >M/R_PA: +6/+7
> >2nd/PA: +1/+2
> >MA_PA: +4/+5
> >Itterative: 1
> > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0
> > xDCs:: Str: 13; Dex: 14; Con: 15; Int: 10; Wis: 12; Cha: 10
> > xFeat:: 1/2 (1)
> > xClasSkil:: Knowledge (nobility), Perception, Sense Motive, Stealth
> > SaveDiff:: +/- 3
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Jovoc</div>
<div class="CR">CR 5 (1,600 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Small Outsider (chaotic, demon, evil)
**Init** +2
**Perception** +7
**Aura** retribution (DC 15 Fortitude, 60 ft.)
#### defense
**AC** 16, 13 touch, 14 flat-footed (+2 Dex, +3 natural, +1 size)
**hp** 32 (4d10+12); fast healing 5
**Fort** +4, **Refl** +6, **Will** +4
**Feint** 17, **Demoralize** 14
**DR** 5/good or cold iron; **SR** 16
**Immune** electricity, poison; **Resist** acid 20, fire 20
#### offense
**Speed** 30 ft.
**Melee** bite +6 (1d4+1), 2 claws +6 (1d3+1)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** aura of retribution
#### statistics
**Str** 12, **Dex** 15, **Con** 16, **Int** 7, **Wis** 10, **Cha** 7
**BAB** +4, **CMB** +4, **CMD** 16, **TA** +6, **RTA** +7
**Feats** [[Toughness]] (x2)
**Skills** Knowledge (nobility) +2, Perception +7, Sense Motive +7, Stealth +11
**Languages**
#### special abilities
### Aura of Retribution (Su)
Jovocs radiate a 30-foot arua of retribution. Whenever the jovoc takes hit point damage from any source, non-demons within the area take the same amount damage. Creatures within the aura may make a DC 15 Fortitude save to only take half damage. Damage dealt in this manner is not subject to resistances, damage reduction, immunities or the like.