# Demon, Jovoc >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d4 (×2) > >claws: 1d3 (×2) > >Melee/Ranged: +6/+7 > >Secondary: +1/+2 > >Multiattack: +4/+5 > >M/R_PA: +6/+7 > >2nd/PA: +1/+2 > >MA_PA: +4/+5 > >Itterative: 1 > > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0 > > xDCs:: Str: 13; Dex: 14; Con: 15; Int: 10; Wis: 12; Cha: 10 > > xFeat:: 1/2 (1) > > xClasSkil:: Knowledge (nobility), Perception, Sense Motive, Stealth > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Jovoc</div> <div class="CR">CR 5 (1,600 XP)</div> <div class="SOU">Monster Manual 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Small Outsider (chaotic, demon, evil) **Init** +2 **Perception** +7 **Aura** retribution (DC 15 Fortitude, 60 ft.) #### defense **AC** 16, 13 touch, 14 flat-footed (+2 Dex, +3 natural, +1 size) **hp** 32 (4d10+12); fast healing 5 **Fort** +4, **Refl** +6, **Will** +4 **Feint** 17, **Demoralize** 14 **DR** 5/good or cold iron; **SR** 16 **Immune** electricity, poison; **Resist** acid 20, fire 20 #### offense **Speed** 30 ft. **Melee** bite +6 (1d4+1), 2 claws +6 (1d3+1) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** aura of retribution #### statistics **Str** 12, **Dex** 15, **Con** 16, **Int** 7, **Wis** 10, **Cha** 7 **BAB** +4, **CMB** +4, **CMD** 16, **TA** +6, **RTA** +7 **Feats** [[Toughness]] (x2) **Skills** Knowledge (nobility) +2, Perception +7, Sense Motive +7, Stealth +11 **Languages** #### special abilities ### Aura of Retribution (Su) Jovocs radiate a 30-foot arua of retribution. Whenever the jovoc takes hit point damage from any source, non-demons within the area take the same amount damage. Creatures within the aura may make a DC 15 Fortitude save to only take half damage. Damage dealt in this manner is not subject to resistances, damage reduction, immunities or the like.