# Demon, Colchiln >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d3 (×2) > >Melee/Ranged: +15/+8 > >Secondary: +10/+3 > >Multiattack: +13/+6 > >M/R_PA: +12/+5 > >2nd/PA: +7/+0 > >MA_PA: +10/+3 > >Itterative: 2 > > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +12; StrPA2H: +18; StrPAOH: +6 > > xDCs:: Str: 20; Dex: 13; Con: 23; Int: 13; Wis: 15; Cha: 14 > > xFeat:: 3/4 (1) > > xClasSkil:: Bluff, Climb, Diplomacy, Intimidate, Perception, Stealth > > SaveDiff:: +/- 4 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Colchiln</div> <div class="CR">CR 7 (3,200 XP)</div> <div class="SOU">Dungeon #112</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Small Outsider (chaotic, demon, evil) **Init** -1 **Senses** darkvision 60 ft., scent; **Perception** +1 #### defense **AC** 22, 10 touch, 23 flat-footed (-1 Dex, +12 natural, +1 size) **hp** 112 (8d10+72) **Fort** +11, **Refl** +5, **Will** +7 **Feint** 19, **Demoralize** 19 **DR** 15/cold iron or good; **SR** 18 **Immune** electricity, fear, poison; **Resist** acid 10, cold 10, fire 10 #### offense **Speed** 20 ft. **Melee** 2 claws +15 (1d3+6) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** adamantine claws **Spell-Like Abilities** (CL 8th; Concentration +8) > **At will**— darkness, jump, see invisibility #### statistics **Str** 22, **Dex** 8, **Con** 28, **Int** 8, **Wis** 12, **Cha** 10 **BAB** +8, **CMB** +10, **CMD** 19, **TA** +15, **RTA** +8 **Feats** [[Improved Sunder]], [[Power Attack]], [[Stealthy]] **Skills** Bluff +11, Climb +14, Diplomacy +8, Intimidate +8, Perception +1, Stealth +14 **Languages** #### special abilities ### Adamantine Claws (Su) A colchiln's claws are supernaturally strong, are treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness.