# Demon, Colchiln
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d3 (×2)
> >Melee/Ranged: +15/+8
> >Secondary: +10/+3
> >Multiattack: +13/+6
> >M/R_PA: +12/+5
> >2nd/PA: +7/+0
> >MA_PA: +10/+3
> >Itterative: 2
> > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +12; StrPA2H: +18; StrPAOH: +6
> > xDCs:: Str: 20; Dex: 13; Con: 23; Int: 13; Wis: 15; Cha: 14
> > xFeat:: 3/4 (1)
> > xClasSkil:: Bluff, Climb, Diplomacy, Intimidate, Perception, Stealth
> > SaveDiff:: +/- 4
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Colchiln</div>
<div class="CR">CR 7 (3,200 XP)</div>
<div class="SOU">Dungeon #112</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Small Outsider (chaotic, demon, evil)
**Init** -1
**Senses** darkvision 60 ft., scent; **Perception** +1
#### defense
**AC** 22, 10 touch, 23 flat-footed (-1 Dex, +12 natural, +1 size)
**hp** 112 (8d10+72)
**Fort** +11, **Refl** +5, **Will** +7
**Feint** 19, **Demoralize** 19
**DR** 15/cold iron or good; **SR** 18
**Immune** electricity, fear, poison; **Resist** acid 10, cold 10, fire 10
#### offense
**Speed** 20 ft.
**Melee** 2 claws +15 (1d3+6)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** adamantine claws
**Spell-Like Abilities** (CL 8th; Concentration +8)
> **At will**— darkness, jump, see invisibility
#### statistics
**Str** 22, **Dex** 8, **Con** 28, **Int** 8, **Wis** 12, **Cha** 10
**BAB** +8, **CMB** +10, **CMD** 19, **TA** +15, **RTA** +8
**Feats** [[Improved Sunder]], [[Power Attack]], [[Stealthy]]
**Skills** Bluff +11, Climb +14, Diplomacy +8, Intimidate +8, Perception +1, Stealth +14
**Languages**
#### special abilities
### Adamantine Claws (Su)
A colchiln's claws are supernaturally strong, are treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness.