# Demon, Arrow
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d4 (×2)
> >composite longbow: 1d8 (×3)
> >Melee/Ranged: +15/+14
> >Secondary: +10/+9
> >Multiattack: +13/+12
> >M/R_PA: +15/+14
> >2nd/PA: +10/+9
> >MA_PA: +13/+12
> >Itterative: 2
> > xDmg: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2
> > xDCs: Str: 20; Dex: 19; Con: 24; Int: 17; Wis: 18; Cha: 16
> > xFeat: 5/5 (0)
*Lean and wiry, this four-armed creature holds two powerful longbows in its left arms and draws the strings back in parallel with its right arms. The massive arrows notched in the bows draw the eye, and the emaciated limbs with which it holds its twin bows obviously conceal an abyssal strength. The creature’s gray skin is oily and moist, and it is entirely hairless. The creature’s long legs end in four-jointed toes, and it grips the ground as it walks.*
<div class="grid-container"><div class="MON">Arrow Demon</div>
<div class="CR">CR 7 (3,200 XP)</div>
<div class="SOU">Monster Manual 3</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Outsider (chaotic, demon, evil)
**Init** +4
**Senses** darkvision 60 ft.; **Perception** +16
#### defense
**AC** 19, 14 touch, 15 flat-footed (+4 Dex, +5 natural)
**hp** 145 (10d10+90)
**Fort** +16, **Refl** +11, **Will** +6
**Feint** 26, **Demoralize** 23
**DR** 5/cold iron and good; **SR** 18
**Immune** electricity, poison; **Resist** acid 10, cold 10, fire 10
#### offense
**Speed** 40 ft.
**Melee** 4 claws +15 (1d4+5)
**Ranged** +1 composite longbow +16/+11 (2d6+6/x3)
**Space** 5 ft., **Reach** 5 ft.
**Spell-Like Abilities** (CL 10th, Concentration +11)
> **At will**— _greater teleport_ (self plus 50 pounds of objects only)
> **1/day**— _summon_ (level 4, 1d6 dretches or 1 arrow demon, 35%)
#### statistics
**Str** 21, **Dex** 19, **Con** 29, **Int** 14, **Wis** 16, **Cha** 12
**BAB** +10, **CMB** +15, **CMD** 29, **TA** +15, **RTA** +14
**Feats** [[Deadly Aim]], [[Point Blank Shot]], [[Precise Shot]], [[Rapid Shot]], [[Snap Shot]]<sup>B</sup>, [[Weapon Focus]] (longbow)
**Skills** Acrobatics +17 (+21 when jumping), Bluff +14, Climb +18, Knowledge (planes) +15, Perception +16, Sense Motive +16, Spellcraft +15, Stealth +17
**Languages** Abyssal, Celestial, Draconic; telepathy 100 ft.
**SQ** oversized weapons, symmetrical archery
#### special abilities
### Oversized Weapons (Ex)
Arrow demons can use bows of any kind that are up to one size larger than their size would allow without penalty.
### Symmetrical Archery (Ex)
When taking the attack action or making a full attack, an arrow demon can fire both of its bows simultaneously. The arrow demon takes a -2 penalty to attack roles when using this ability.
#### tactics
Arrow demons prefer to fight in ordered ranks surrounded by hundreds of their kind. Grouped into massive battalions, arrow demons are capable of destroying entire armies of foes. Now that these demons are being sent to other planes and given missions other than outright warfare, most who encounter them do so outside of the abyssal battlefields of the Nine Hells or the infinite layers of the Abyss. As archers first and foremost, arrow demons prefer to have allied creatures between them and an enemy, allowing them to reliably fire a steady stream of arrows from their twin bows.
Small groups of arrow demons have perfected an unorthodox method of holding a running battle. When pressed and working as a group, the arrow demon with the most hit points makes a full attack while all of his allies use dimension door to go as far away as they can and maintain line of sight to their foes. Once the lead demon is wounded, it uses dimension door to relocate behind the group and all but one member of the group use dimension door to appear next to him, beginning the process once again. Using this tactic, the demons get to make the maximum number of full-attack actions possible in the terrain and their foes’ attacks are always directed against the demon most able to withstand them.
#### Gear
**Combat Gear**
> 2 +1 composite longbow (mighty +5)
#### ecology
**Terrain** Any (Abyss)
**Organization**
**Treasure** Double
**Advancement** 11–20 HD (Medium)
Arrow demons were created to serve in massive battalions on the endless abyssal battlefields. Although they still play a devastating role in such battles, arrow demons have now begun to appear elsewhere. Powerful demons and mortal summoners alike have learned that even one arrow demon is capable of dominating a battlefield.
Although arrow demons are dangerous by themselves, they are at their most deadly when they can stand still and shoot every round. On battlefields, this means that companies of arrow demons are shielded by ranks of lesser troops—pitiful, abyssal creatures too weak to stop a serious assault yet numerous enough to slow an onrushing enemy long enough for the ranks of arrow demons to deliver massive arrow fire on the enemy. In the skirmishes and battles of mortal summoners, this means that the arrow demon is most effective when acting in concert with other summoned creatures or perhaps the mortal’s lesser minions.
The very effectiveness of these obvious tactics have given arrow demons an importance in the ranks of the demons higher than their sheer physical power would otherwise earn them. Although an arrow demon must still give way to any greater demon, large groups of the abyssal archers know they are too valuable to their demonic lord’s battle plans to be gainsaid by any but the most powerful individual demons.
Like other demons, arrow demons are cruel beyond mortal measure, knowing nothing of compassion or altruism. They scorn virtue and despise hope, yet they understand more clearly than perhaps any other demon that their continued existence depends on their value to their masters.
An arrow demon is an emaciated, four-limbed demon, standing some 6 feet 6 inches in height. It is completely hairless, and its moist, gray skin is sickening and leathery to the touch. The creature’s limbs conceal a wiry strength, but it weighs only 150 pounds.