# Deathdrinker >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >adamantine longswordMelee/Ranged: +35/+27 > >Secondary: +30/+22 > >Multiattack: +33/+25 > >M/R_PA: +28/+20 > >2nd/PA: +23/+15 > >MA_PA: +26/+18 > >Itterative: 4 > > xDmg:: Str: +10; Str2: +15; StrOH: +5; StrPA: +24; StrPA2H: +36; StrPAOH: +12 > > xDCs:: Str: 33; Dex: 25; Con: 31; Int: 23; Wis: 23; Cha: 23 > > xFeat:: 10/14 (4) > > xClasSkil:: Acrobatics, Intimidate, Perception, Sense Motive, Spellcraft, Stealth > > SaveDiff:: +/- 6 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Deathdrinker</div> <div class="CR">CR 18 (153,600 XP)</div> <div class="SOU">Monster Manual 4</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Huge Outsider (chaotic, evil) **Init** +2 **Senses** true seeing; **Perception** +30 **Aura** unlife (10 ft.) #### defense **AC** 35, 10 touch, 33 flat-footed (+7 armor, +2 Dex, +18 natural, -2 size) **hp** 351 (27d10+216) **Fort** +17, **Refl** +17, **Will** +17 **Feint** 40, **Demoralize** 37 **DR** 15/good and lawful #### offense **Speed** 50 ft. (35 ft. in armor) **Melee** +3 adamantine longsword +38/+33/+28/+23 (2d8+13/17-20) **Space** 15 ft., **Reach** 15 ft. **Special Attacks** aura of unlife, deathdrink, glory in slaughter **Spell-Like Abilities** (CL 20th; Concentration +20) > **At will**— air walk (self only), greater dispel magic, greater teleport (self plus 50 lb of objects only) #### statistics **Str** 30, **Dex** 14, **Con** 27, **Int** 10, **Wis** 11, **Cha** 11 **BAB** +27, **CMB** +32, **CMD** 44, **TA** +35, **RTA** +27 **Feats** [[Cleave]], [[Combat Reflexes]], [[Great Cleave]], [[Improved Critical]] (longsword), [[Improved Initiative]], [[Iron Will]], [[Power Attack]], [[Quick Draw]], [[Quicken Spell-Like Ability (greater dispel magic),]], [[Quicken Spell-Like Ability (greater teleport) **Skills** Acrobatics +29 (+8 when jumping), Intimidate +27, Perception +30, Sense Motive +30, Spellcraft +27, Stealth +28 **Languages** #### special abilities ### Aura of Unlife (Su) Living creatures within 10 feet of the deathbringer take 2d6 points of negative energy damage at the end of each of the deathdrinker's turns. Undead in the area are healed of a like amount of damage. ### Deathdrink (Su) If a deathdrinker deals enough damage to a creature to kill it, with either its death aura or a melee attack, it instantly heals 1d8 points of damage per HD of the creature it killed. ### Glory in Slaughter (Ex) A deathdrinker gains a +5 morale bonus on attack rolls, damage rolls, and saving throws for 1 minute after it slays a creature of CR 10 or greater.