# Cursed Spirit
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >touchMelee/Ranged: +2/+4
> >Secondary: -3/-1
> >Multiattack: +0/+2
> >M/R_PA: +2/+4
> >2nd/PA: -3/-1
> >MA_PA: +0/+2
> >Itterative: 1
> > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0
> > xDCs:: Str: 11; Dex: 13; Con: 11; Int: 10; Wis: 10; Cha: 12
> > xFeat:: 2/2 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Cursed Spirit</div>
<div class="CR">CR 3 (800 XP)</div>
<div class="SOU">Miniatures Handbook</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Undead (incorporeal)
**Init** +2
**Senses** darkvision 60 ft.; **Perception** +5
**Aura** cursed aura (5 ft.)
#### defense
**AC** 13, 13 touch, 11 flat-footed (+1 deflection, +2 Dex)
**hp** 18 (3d8+6)
**Fort** +2, **Refl** +3, **Will** +2
**Feint** 11, **Demoralize** 12
#### offense
**Speed** fly 30 ft. (perfect)
**Melee** incorporeal touch +4 (1d8+1)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** accursed touch, curse aura
#### statistics
**Str** —, **Dex** 14, **Con** —, **Int** 9, **Wis** 8, **Cha** 13
**BAB** +2, **CMB** +2, **CMD** 15, **TA** +2, **RTA** +4
**Feats** [[Toughness]], [[Weapon Finesse]]
**Languages**
#### special abilities
### Accursed Touch (Su)
A cursed spirit adds its Charisma modifier to damage dealt by its incorporeal touch attack.
### Curse Aura (Su)
The taint of loss surrounds a cursed spirit. Adjacent enemy creatures take a -2 penalty on all saving throws.