# Cursed Spirit >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >touchMelee/Ranged: +2/+4 > >Secondary: -3/-1 > >Multiattack: +0/+2 > >M/R_PA: +2/+4 > >2nd/PA: -3/-1 > >MA_PA: +0/+2 > >Itterative: 1 > > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0 > > xDCs:: Str: 11; Dex: 13; Con: 11; Int: 10; Wis: 10; Cha: 12 > > xFeat:: 2/2 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Cursed Spirit</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Miniatures Handbook</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Undead (incorporeal) **Init** +2 **Senses** darkvision 60 ft.; **Perception** +5 **Aura** cursed aura (5 ft.) #### defense **AC** 13, 13 touch, 11 flat-footed (+1 deflection, +2 Dex) **hp** 18 (3d8+6) **Fort** +2, **Refl** +3, **Will** +2 **Feint** 11, **Demoralize** 12 #### offense **Speed** fly 30 ft. (perfect) **Melee** incorporeal touch +4 (1d8+1) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** accursed touch, curse aura #### statistics **Str** —, **Dex** 14, **Con** —, **Int** 9, **Wis** 8, **Cha** 13 **BAB** +2, **CMB** +2, **CMD** 15, **TA** +2, **RTA** +4 **Feats** [[Toughness]], [[Weapon Finesse]] **Languages** #### special abilities ### Accursed Touch (Su) A cursed spirit adds its Charisma modifier to damage dealt by its incorporeal touch attack. ### Curse Aura (Su) The taint of loss surrounds a cursed spirit. Adjacent enemy creatures take a -2 penalty on all saving throws.