# Crystal Cat
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d2 (×2)
> >bite: 1d3 (×2)
> >Melee/Ranged: +2/+8
> >Secondary: -3/+3
> >Multiattack: +0/+6
> >M/R_PA: +2/+8
> >2nd/PA: -3/+3
> >MA_PA: +0/+6
> >Itterative: 1
> > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1
> > xDCs:: Str: 9; Dex: 15; Con: 11; Int: 7; Wis: 12; Cha: 9
> > xFeat:: 1/1 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Crystal Cat</div>
<div class="CR">CR 1 (400 XP)</div>
<div class="SOU">Dragon #341</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Tiny Construct
**Init** +4
**Senses** low-light vision; **Perception** +1
#### defense
**AC** 19, 16 touch, 15 flat-footed (+4 Dex, +3 natural, +2 size)
**hp** 20 (2d10+10)
**Fort** +0, **Refl** +4, **Will** +1
**Feint** 13, **Demoralize** 13
#### offense
**Speed** 30 ft.
**Melee** 2 claws +8 (1d2-2), bite +8 (1d2-2)
**Space** 2 1/2 ft., **Reach** 0 ft.
**Special Attacks** sharp hide, transparent
#### statistics
**Str** 7, **Dex** 18, **Con** —, **Int** 2, **Wis** 12, **Cha** 7
**BAB** +2, **CMB** -2, **CMD** 12, **TA** +2, **RTA** +8
**Feats** [[Weapon Finesse]]
**Skills** Climb +0, Perception +1
**Languages**
#### special abilities
### Sharp Hide (Ex)
Creatures grappling with a crystal cat or attacking it with natural weapons take 1d4 points of slashing damage.
### Transparent (Ex)
Crystal cats prove difficult to see, even under normal lighting conditions. Characters must succeed at a DC 15 Perception check to even notice a crystal cat. If the cat is actively hiding, the DC equals its Stealth check or 15, whichever is higher.