# Crystal Cat >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d2 (×2) > >bite: 1d3 (×2) > >Melee/Ranged: +2/+8 > >Secondary: -3/+3 > >Multiattack: +0/+6 > >M/R_PA: +2/+8 > >2nd/PA: -3/+3 > >MA_PA: +0/+6 > >Itterative: 1 > > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1 > > xDCs:: Str: 9; Dex: 15; Con: 11; Int: 7; Wis: 12; Cha: 9 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Crystal Cat</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Dragon #341</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Tiny Construct **Init** +4 **Senses** low-light vision; **Perception** +1 #### defense **AC** 19, 16 touch, 15 flat-footed (+4 Dex, +3 natural, +2 size) **hp** 20 (2d10+10) **Fort** +0, **Refl** +4, **Will** +1 **Feint** 13, **Demoralize** 13 #### offense **Speed** 30 ft. **Melee** 2 claws +8 (1d2-2), bite +8 (1d2-2) **Space** 2 1/2 ft., **Reach** 0 ft. **Special Attacks** sharp hide, transparent #### statistics **Str** 7, **Dex** 18, **Con** —, **Int** 2, **Wis** 12, **Cha** 7 **BAB** +2, **CMB** -2, **CMD** 12, **TA** +2, **RTA** +8 **Feats** [[Weapon Finesse]] **Skills** Climb +0, Perception +1 **Languages** #### special abilities ### Sharp Hide (Ex) Creatures grappling with a crystal cat or attacking it with natural weapons take 1d4 points of slashing damage. ### Transparent (Ex) Crystal cats prove difficult to see, even under normal lighting conditions. Characters must succeed at a DC 15 Perception check to even notice a crystal cat. If the cat is actively hiding, the DC equals its Stealth check or 15, whichever is higher.