# Crawling Apocalypse
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >tentacles: 2d6 (×2)
> >slams: 2d6 (×2)
> >Melee/Ranged: +23/+11
> >Secondary: +18/+6
> >Multiattack: +21/+9
> >M/R_PA: +23/+11
> >2nd/PA: +18/+6
> >MA_PA: +21/+9
> >Itterative: 3
> > xDmg:: Str: +12; Str2: +18; StrOH: +6; StrPA: +12; StrPA2H: +18; StrPAOH: +6
> > xDCs:: Str: 32; Dex: 20; Con: 20; Int: 18; Wis: 25; Cha: 25
> > xFeat:: 7/10 (3)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Crawling Apocalypse</div>
<div class="CR">CR 11 (12,800 XP)</div>
<div class="SOU">Sandstorm</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Gargantuan Undead
**Init** +0
**Senses** darkvision 60 ft.; **Perception** +32
#### defense
**AC** 30, 6 touch, 30 flat-footed (+24 natural, -4 size)
**hp** 280 (20d8+200); unholy toughness; fast healing 10
**Fort** +11, **Refl** +6, **Will** +19
**Feint** 42, **Demoralize** 35
**Weakness** vulnerable to fire
#### offense
**Speed** 20 ft., burrow 20 ft.
**Melee** 2 tentacles +23 (2d6+12/19-20 plus mummy rot), 6 slams +23 (2d6+12)
**Space** 20 ft., **Reach** 15 ft. (25 ft. with tentacles)
**Special Attacks** despair, mummy rot, unholy toughness
#### statistics
**Str** 34, **Dex** 10, **Con** —, **Int** 6, **Wis** 20, **Cha** 20
**BAB** +15, **CMB** +31, **CMD** 41, **TA** +23, **RTA** +11
**Feats** [[Alertness]], [[Blind-fight]], [[Combat Expertise]], [[Improved Critical]] (tentacle), [[Improved Initiative]], [[Improved Trip]], [[Iron Will]]
**Skills** Perception +32, Sense Motive +32
**Languages**
#### special abilities
### Despair (Su)
At the mere sight of a crawling apocalypse, a creature must succeed on a DC 25 Will save or be paralyzed with fear for 1d4 rounds. Whether or not the save is successful, that creature cannot be affected again by that same crawling apocalypse's despair ability for 24 hours. The save DC is Charisma-based.
### Mummy Rot (Su)
Supernatural disease - tentacles, Fortitude DC 25, incubation period 1 minute, damage 1d6 Con and 1d6 Cha. The save DC is Charisma-based. Unlike normal diseases, mummy rot continues until the victim reaches Constitution 0 (and dies) or is cured.
### Unholy Toughness (Ex)
A crawling apocalypse gains bonus hit points equal to its Charisma modifier × its Hit Dice.