# Copper Asp
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d3 (×2)
> >sprayMelee/Ranged: +1/+6
> >Secondary: -4/+1
> >Multiattack: -1/+4
> >M/R_PA: +1/+6
> >2nd/PA: -4/+1
> >MA_PA: -1/+4
> >Itterative: 1
> > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1
> > xDCs:: Str: 8; Dex: 13; Con: 10; Int: 8; Wis: 11; Cha: 7
> > xFeat:: 1/1 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Copper Asp</div>
<div class="CR">CR 1/2 (200 XP)</div>
<div class="SOU">Dragon #341</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Tiny Construct
**Init** +3
**Senses** scent; **Perception** +1
#### defense
**AC** 19, 15 touch, 16 flat-footed (+3 Dex, +4 natural, +2 size)
**hp** 15 (1d10+10)
**Fort** +0, **Refl** +3, **Will** +1
**Feint** 12, **Demoralize** 12
#### offense
**Speed** 15 ft., climb 15 ft.
**Melee** bite +6 (1d3-2)
**Ranged** spray +5 touch (poison)
**Space** 2 1/2 ft., **Reach** 0 ft.
**Special Attacks** 0
#### statistics
**Str** 6, **Dex** 17, **Con** —, **Int** 6, **Wis** 12, **Cha** 4
**BAB** +1, **CMB** -3, **CMD** 10, **TA** +1, **RTA** +6
**Feats** [[Weapon Finesse]]
**Skills** Climb +7, Perception +1
**Languages**
#### special abilities
### Poison (Ex)
Contact; save Fort DC 10; frequency 1d2/round for 6 rounds; effect 1 Constitution damage; cure 2 consecutive saves. The DC save is Constitution-based.