# Copper Asp >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d3 (×2) > >sprayMelee/Ranged: +1/+6 > >Secondary: -4/+1 > >Multiattack: -1/+4 > >M/R_PA: +1/+6 > >2nd/PA: -4/+1 > >MA_PA: -1/+4 > >Itterative: 1 > > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1 > > xDCs:: Str: 8; Dex: 13; Con: 10; Int: 8; Wis: 11; Cha: 7 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Copper Asp</div> <div class="CR">CR 1/2 (200 XP)</div> <div class="SOU">Dragon #341</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Tiny Construct **Init** +3 **Senses** scent; **Perception** +1 #### defense **AC** 19, 15 touch, 16 flat-footed (+3 Dex, +4 natural, +2 size) **hp** 15 (1d10+10) **Fort** +0, **Refl** +3, **Will** +1 **Feint** 12, **Demoralize** 12 #### offense **Speed** 15 ft., climb 15 ft. **Melee** bite +6 (1d3-2) **Ranged** spray +5 touch (poison) **Space** 2 1/2 ft., **Reach** 0 ft. **Special Attacks** 0 #### statistics **Str** 6, **Dex** 17, **Con** —, **Int** 6, **Wis** 12, **Cha** 4 **BAB** +1, **CMB** -3, **CMD** 10, **TA** +1, **RTA** +6 **Feats** [[Weapon Finesse]] **Skills** Climb +7, Perception +1 **Languages** #### special abilities ### Poison (Ex) Contact; save Fort DC 10; frequency 1d2/round for 6 rounds; effect 1 Constitution damage; cure 2 consecutive saves. The DC save is Constitution-based.