# Cinderspawn
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >touchMelee/Ranged: +7/+11
> >Secondary: +2/+6
> >Multiattack: +5/+9
> >M/R_PA: +7/+11
> >2nd/PA: +2/+6
> >MA_PA: +5/+9
> >Itterative: 2
> > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0
> > xDCs:: Str: 16; Dex: 20; Con: 15; Int: 15; Wis: 15; Cha: 18
> > xFeat:: 4/5 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Cinderspawn</div>
<div class="CR">CR 6 (2,400 XP)</div>
<div class="SOU">Libris Mortis</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Large Undead (fire)
**Init** +5
**Senses** darkvision 60 ft.; **Perception** +13
#### defense
**AC** 17, 14 touch, 12 flat-footed (+5 Dex, +3 natural, -1 size)
**hp** 70 (10d8+30)
**Fort** +6, **Refl** +8, **Will** +7
**Feint** 23, **Demoralize** 20
**Immune** fire
**Weakness** vulnerable to cold
#### offense
**Speed** 50 ft.
**Melee** touch +11 (2d6 cold plus 1d6 cha drain)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** charisma drain, frostfire shield
#### statistics
**Str** 12, **Dex** 21, **Con** —, **Int** 11, **Wis** 11, **Cha** 17
**BAB** +7, **CMB** +9, **CMD** 24, **TA** +7, **RTA** +11
**Feats** [[Dodge]], [[Mobility]], [[Spring Attack]], [[Weapon Finesse]]
**Skills** Acrobatics +15 (+8 when jumping), Perception +13, Sense Motive +13, Stealth +16
**Languages**
#### special abilities
### Charisma Drain (Su)
A cinderspawn deals 1d6 points of Charisma drain each time it hits with its melee touch attack. When a cinderspawn drains Charisma, it gains 5 temporary hit points. These temporary hit points last for up to 1 hour.
### Frostfire Shield (Su)
Any creature striking a cinderspawn with a natural attack or a melee weapon (except for reach weapons) takes 1d6 points of cold damage as the cinderspawn drains its body heat.