# Cinderspawn >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >touchMelee/Ranged: +7/+11 > >Secondary: +2/+6 > >Multiattack: +5/+9 > >M/R_PA: +7/+11 > >2nd/PA: +2/+6 > >MA_PA: +5/+9 > >Itterative: 2 > > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0 > > xDCs:: Str: 16; Dex: 20; Con: 15; Int: 15; Wis: 15; Cha: 18 > > xFeat:: 4/5 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Cinderspawn</div> <div class="CR">CR 6 (2,400 XP)</div> <div class="SOU">Libris Mortis</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Large Undead (fire) **Init** +5 **Senses** darkvision 60 ft.; **Perception** +13 #### defense **AC** 17, 14 touch, 12 flat-footed (+5 Dex, +3 natural, -1 size) **hp** 70 (10d8+30) **Fort** +6, **Refl** +8, **Will** +7 **Feint** 23, **Demoralize** 20 **Immune** fire **Weakness** vulnerable to cold #### offense **Speed** 50 ft. **Melee** touch +11 (2d6 cold plus 1d6 cha drain) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** charisma drain, frostfire shield #### statistics **Str** 12, **Dex** 21, **Con** —, **Int** 11, **Wis** 11, **Cha** 17 **BAB** +7, **CMB** +9, **CMD** 24, **TA** +7, **RTA** +11 **Feats** [[Dodge]], [[Mobility]], [[Spring Attack]], [[Weapon Finesse]] **Skills** Acrobatics +15 (+8 when jumping), Perception +13, Sense Motive +13, Stealth +16 **Languages** #### special abilities ### Charisma Drain (Su) A cinderspawn deals 1d6 points of Charisma drain each time it hits with its melee touch attack. When a cinderspawn drains Charisma, it gains 5 temporary hit points. These temporary hit points last for up to 1 hour. ### Frostfire Shield (Su) Any creature striking a cinderspawn with a natural attack or a melee weapon (except for reach weapons) takes 1d6 points of cold damage as the cinderspawn drains its body heat.