# Chraal >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d6 (×2) > >bite: 1d8 (×2) > >Melee/Ranged: +13/+8 > >Secondary: +8/+3 > >Multiattack: +11/+6 > >M/R_PA: +13/+8 > >2nd/PA: +8/+3 > >MA_PA: +11/+6 > >Itterative: 2 > > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2 > > xDCs:: Str: 19; Dex: 14; Con: 19; Int: 13; Wis: 14; Cha: 16 > > xFeat:: 4/5 (1) > > xClasSkil:: Bluff, Knowledge (arcana), Knowledge (planes), Perception, Sense Motive > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Chraal</div> <div class="CR">CR 6 (2,400 XP)</div> <div class="SOU">Monster Manual 3</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Large Outsider (cold, elemental) **Init** +0 **Senses** darkvision 60 ft.; **Perception** +12 #### defense **AC** 21, 13 touch, 21 flat-footed (+4 deflection, +8 natural, -1 size) **hp** 90 (9d10+45) **Fort** +8, **Refl** +6, **Will** +8 **Feint** 22, **Demoralize** 19 **Immune** cold **Weakness** vulnerable to fire #### offense **Speed** 40 ft. **Melee** 2 claws +10 (1d6+5 plus 1d6 cold), bite +8 (1d6+2 plus 1d6 cold) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** chill, death throes, deflecting cold #### statistics **Str** 21, **Dex** 11, **Con** 20, **Int** 9, **Wis** 10, **Cha** 14 **BAB** +9, **CMB** +15, **CMD** 29, **TA** +13, **RTA** +8 **Feats** [[Improved Natural Attack]] (bite), [[Improved Natural Attack]] (claw), [[Iron Will]], [[Multiattack]] **Skills** Bluff +14, Knowledge (arcana) +8, Knowledge (planes) +11, Perception +12, Sense Motive +12 **Languages** #### special abilities ### Chill (Ex) A chraal deals 1d6 points of cold damage whenever it hits in melee, or in each round it grapples. ### Death Throes (Ex) When killed, a chraal explodes in an immense blast of cold energy that deals 10 points of cold damage and 10 points of piercing damage to anything within 30 feet (Reflex DC 19 half). The save DC is Constitution-based. ### Deflecting Cold (Su) The magical cold radiance that shines from the cracks in a chraal's black ice gives it a measure of defense, providing it with a +4 deflection bonus to Armor Class.