# Choldrith
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d8 (×2)
> >Melee/Ranged: +6/+5
> >Secondary: +1/+0
> >Multiattack: +4/+3
> >M/R_PA: +6/+5
> >2nd/PA: +1/+0
> >MA_PA: +4/+3
> >Itterative: 1
> > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +4; StrPA2H: +6; StrPAOH: +2
> > xDCs:: Str: 16; Dex: 15; Con: 15; Int: 14; Wis: 15; Cha: 14
> > xFeat:: 2/2 (0)
> >
> >
> > xLang:: 0/2 (2)
<div class="grid-container"><div class="MON">Choldrith</div>
<div class="CR">CR 4 (1,200 XP)</div>
<div class="SOU">Monster Compendium: Monsters of Faerûn</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Large Aberration
**Init** +3
**Senses** darkvision 60 ft.; **Perception** +10
#### defense
**AC** 19, 12 touch, 16 flat-footed (+3 Dex, +7 natural, -1 size)
**hp** 28 (4d8+12)
**Fort** +4, **Refl** +6, **Will** +7
**Feint** 16, **Demoralize** 17
**SR** 15
#### offense
**Speed** 30 ft., climb 20 ft.
**Melee** bite +6 (1d8+6 plus poison)
**Space** 10 ft., **Reach** 5 ft.
**Special Attacks** poison
**Spell-Like Abilities** (CL 4th; Concentration +6)
> **2/day**— bless, darkness
#### statistics
**Str** 19, **Dex** 16, **Con** 17, **Int** 15, **Wis** 16, **Cha** 14
**BAB** +3, **CMB** +8, **CMD** 21, **TA** +6, **RTA** +5
**Feats** [[Combat Casting]], [[Lightning Reflexes]]
**Skills** Acrobatics +10, Climb +19, Intimidate +9, Knowledge (religion) +6, Perception +10, Spellcraft +9
**Languages**
#### special abilities
### Poison (Ex)
Bite—Injury; save Fort DC 15; frequency 1/round for 2 rounds; initial effect paralysis for 1 round; secondary effect 2d4 constitution damage; cure 2 consecutive saves. The DC save is Constitution-based.