# Choldrith >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d8 (×2) > >Melee/Ranged: +6/+5 > >Secondary: +1/+0 > >Multiattack: +4/+3 > >M/R_PA: +6/+5 > >2nd/PA: +1/+0 > >MA_PA: +4/+3 > >Itterative: 1 > > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +4; StrPA2H: +6; StrPAOH: +2 > > xDCs:: Str: 16; Dex: 15; Con: 15; Int: 14; Wis: 15; Cha: 14 > > xFeat:: 2/2 (0) > > > > > > xLang:: 0/2 (2) <div class="grid-container"><div class="MON">Choldrith</div> <div class="CR">CR 4 (1,200 XP)</div> <div class="SOU">Monster Compendium: Monsters of Faerûn</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Large Aberration **Init** +3 **Senses** darkvision 60 ft.; **Perception** +10 #### defense **AC** 19, 12 touch, 16 flat-footed (+3 Dex, +7 natural, -1 size) **hp** 28 (4d8+12) **Fort** +4, **Refl** +6, **Will** +7 **Feint** 16, **Demoralize** 17 **SR** 15 #### offense **Speed** 30 ft., climb 20 ft. **Melee** bite +6 (1d8+6 plus poison) **Space** 10 ft., **Reach** 5 ft. **Special Attacks** poison **Spell-Like Abilities** (CL 4th; Concentration +6) > **2/day**— bless, darkness #### statistics **Str** 19, **Dex** 16, **Con** 17, **Int** 15, **Wis** 16, **Cha** 14 **BAB** +3, **CMB** +8, **CMD** 21, **TA** +6, **RTA** +5 **Feats** [[Combat Casting]], [[Lightning Reflexes]] **Skills** Acrobatics +10, Climb +19, Intimidate +9, Knowledge (religion) +6, Perception +10, Spellcraft +9 **Languages** #### special abilities ### Poison (Ex) Bite—Injury; save Fort DC 15; frequency 1/round for 2 rounds; initial effect paralysis for 1 round; secondary effect 2d4 constitution damage; cure 2 consecutive saves. The DC save is Constitution-based.