# Chilblain
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d6 (×2)
> >slapMelee/Ranged: +23/+17
> >Secondary: +18/+12
> >Multiattack: +21/+15
> >M/R_PA: +19/+13
> >2nd/PA: +14/+8
> >MA_PA: +17/+11
> >Itterative: 3
> > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +17; StrPA2H: +25; StrPAOH: +8
> > xDCs:: Str: 29; Dex: 23; Con: 27; Int: 17; Wis: 22; Cha: 24
> > xFeat:: 8/10 (2)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Chilblain</div>
<div class="CR">CR 18 (153,600 XP)</div>
<div class="SOU">Frostburn</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Large Aberration (cold)
**Init** +7
**Senses** darkvision 120 ft.; **Perception** +6
**Aura** cold (10 ft., 2d6 cold)
#### defense
**AC** 35, 12 touch, 32 flat-footed (+3 Dex, +23 natural, -1 size)
**hp** 220 (20d8+140); fast healing 10
**Fort** +13, **Refl** +9, **Will** +14
**Feint** 27, **Demoralize** 32
**DR** 15/silver; **SR** 29
**Immune** poison, cold, paralysis
**Weakness** vulnerable to fire
#### offense
**Speed** 30 ft., fly 60 ft. (average)
**Melee** 4 claws +23 (1d6+9 plus 2d6 cold), tail slap +21 (1d6+4 plus 4d6 cold)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** frost touch, frozen stare
**Spell-Like Abilities** (CL 20th; Concentration +24)
> **At will**— detect fire, frost fell slide, lesser frostburn
> **3/day**— cone of cold (DC 19), wall of coldfire (DC 19)
#### statistics
**Str** 28, **Dex** 17, **Con** 24, **Int** 5, **Wis** 14, **Cha** 19
**BAB** +15, **CMB** +21, **CMD** 34, **TA** +23, **RTA** +17
**Feats** [[Alertness]], [[Cleave]], [[Great Cleave]], [[Improved Initiative]], [[Multiattack]], [[Power Attack]], [[Quicken Spell-Like Ability (wall of ice), [[Snowrunner]]
**Skills** Intimidate +27, Perception +6
**Languages**
#### special abilities
### Frost Touch (Ex)
The chilblain's natural attacks deal an additional 2d6 points of cold damage with each successful hit.
### Frozen Stare (Su)
As a standard action, a chilblain can turn a creature within 30 feet to ice permanently with a look. The target must succeed on a DC 24 Fortitude save or be turned to ice (as the spell flesh to ice). The save DC is Charisma-based.