# Chilblain >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d6 (×2) > >slapMelee/Ranged: +23/+17 > >Secondary: +18/+12 > >Multiattack: +21/+15 > >M/R_PA: +19/+13 > >2nd/PA: +14/+8 > >MA_PA: +17/+11 > >Itterative: 3 > > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +17; StrPA2H: +25; StrPAOH: +8 > > xDCs:: Str: 29; Dex: 23; Con: 27; Int: 17; Wis: 22; Cha: 24 > > xFeat:: 8/10 (2) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Chilblain</div> <div class="CR">CR 18 (153,600 XP)</div> <div class="SOU">Frostburn</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Large Aberration (cold) **Init** +7 **Senses** darkvision 120 ft.; **Perception** +6 **Aura** cold (10 ft., 2d6 cold) #### defense **AC** 35, 12 touch, 32 flat-footed (+3 Dex, +23 natural, -1 size) **hp** 220 (20d8+140); fast healing 10 **Fort** +13, **Refl** +9, **Will** +14 **Feint** 27, **Demoralize** 32 **DR** 15/silver; **SR** 29 **Immune** poison, cold, paralysis **Weakness** vulnerable to fire #### offense **Speed** 30 ft., fly 60 ft. (average) **Melee** 4 claws +23 (1d6+9 plus 2d6 cold), tail slap +21 (1d6+4 plus 4d6 cold) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** frost touch, frozen stare **Spell-Like Abilities** (CL 20th; Concentration +24) > **At will**— detect fire, frost fell slide, lesser frostburn > **3/day**— cone of cold (DC 19), wall of coldfire (DC 19) #### statistics **Str** 28, **Dex** 17, **Con** 24, **Int** 5, **Wis** 14, **Cha** 19 **BAB** +15, **CMB** +21, **CMD** 34, **TA** +23, **RTA** +17 **Feats** [[Alertness]], [[Cleave]], [[Great Cleave]], [[Improved Initiative]], [[Multiattack]], [[Power Attack]], [[Quicken Spell-Like Ability (wall of ice), [[Snowrunner]] **Skills** Intimidate +27, Perception +6 **Languages** #### special abilities ### Frost Touch (Ex) The chilblain's natural attacks deal an additional 2d6 points of cold damage with each successful hit. ### Frozen Stare (Su) As a standard action, a chilblain can turn a creature within 30 feet to ice permanently with a look. The target must succeed on a DC 24 Fortitude save or be turned to ice (as the spell flesh to ice). The save DC is Charisma-based.