# Cave Moray
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d6 (×2)
> >Melee/Ranged: +5/+6
> >Secondary: +0/+1
> >Multiattack: +3/+4
> >M/R_PA: +5/+6
> >2nd/PA: +0/+1
> >MA_PA: +3/+4
> >Itterative: 1
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1
> > xDCs:: Str: 14; Dex: 15; Con: 13; Int: 8; Wis: 13; Cha: 12
> > xFeat:: 1/2 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Cave Moray</div>
<div class="CR">CR 2 (600 XP)</div>
<div class="SOU">Converted</div>
<div class="SYS">Dungeons & Dragons OSR</div></div>
N Medium Animal
**Init** +3
**Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +1
#### defense
**AC** 18, 13 touch, 15 flat-footed (+3 Dex, +5 natural)
**hp** 20 (4d8+4)
**Fort** +5, **Refl** +7, **Will** +2
**Feint** 14, **Demoralize** 15
#### offense
**Speed** 10 ft., burrow 5 ft.
**Melee** bite +5 (1d6+3 plus grab)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** ambush, gnaw
#### statistics
**Str** 14, **Dex** 17, **Con** 13, **Int** 2, **Wis** 13, **Cha** 10
**BAB** +3, **CMB** +5, **CMD** 18, **TA** +5, **RTA** +6
**Feats** [[—]]
**Skills** Perception +1, Survival +8
**Languages**
#### special abilities
### Ambush (Ex)
If a cave moray successfully hits a foe with its bite attack in the surprise round, it deals double damage with its bite.
### Gnaw (Ex)
If a cave moray begins a round with a grabbed foe, it inflicts automatic bite damage (1d6+3 points of damage). A cave moray possesses a second set of jaws in its throat that aid in swallowing—it can make a second bite attack (+5 attack, 1d4+1) against a foe it has already grabbed.