# Cave Moray >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >Melee/Ranged: +5/+6 > >Secondary: +0/+1 > >Multiattack: +3/+4 > >M/R_PA: +5/+6 > >2nd/PA: +0/+1 > >MA_PA: +3/+4 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 14; Dex: 15; Con: 13; Int: 8; Wis: 13; Cha: 12 > > xFeat:: 1/2 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Cave Moray</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Converted</div> <div class="SYS">Dungeons & Dragons OSR</div></div> N Medium Animal **Init** +3 **Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +1 #### defense **AC** 18, 13 touch, 15 flat-footed (+3 Dex, +5 natural) **hp** 20 (4d8+4) **Fort** +5, **Refl** +7, **Will** +2 **Feint** 14, **Demoralize** 15 #### offense **Speed** 10 ft., burrow 5 ft. **Melee** bite +5 (1d6+3 plus grab) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** ambush, gnaw #### statistics **Str** 14, **Dex** 17, **Con** 13, **Int** 2, **Wis** 13, **Cha** 10 **BAB** +3, **CMB** +5, **CMD** 18, **TA** +5, **RTA** +6 **Feats** [[—]] **Skills** Perception +1, Survival +8 **Languages** #### special abilities ### Ambush (Ex) If a cave moray successfully hits a foe with its bite attack in the surprise round, it deals double damage with its bite. ### Gnaw (Ex) If a cave moray begins a round with a grabbed foe, it inflicts automatic bite damage (1d6+3 points of damage). A cave moray possesses a second set of jaws in its throat that aid in swallowing—it can make a second bite attack (+5 attack, 1d4+1) against a foe it has already grabbed.