# Caustic Creeper >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >Melee/Ranged: +8/+9 > >Secondary: +3/+4 > >Multiattack: +6/+7 > >M/R_PA: +6/+7 > >2nd/PA: +1/+2 > >MA_PA: +4/+5 > >Itterative: 2 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +6; StrPA2H: +9; StrPAOH: +3 > > xDCs:: Str: 15; Dex: 16; Con: 15; Int: 11; Wis: 14; Cha: 13 > > xFeat:: 2/3 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Caustic Creeper</div> <div class="CR">CR 4 (1,200 XP)</div> <div class="SOU">Dragon #357</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Medium Magical Beast **Init** +3 **Perception** +1 #### defense **AC** 18, 13 touch, 15 flat-footed (+3 Dex, +5 natural) **hp** 42 (6d10+12) **Fort** +7, **Refl** +8, **Will** +3 **Feint** 17, **Demoralize** 17 **Immune** acid, fear, paralysis, sleep #### offense **Speed** 50 ft. **Melee** bite +8 (1d6+3) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** acidic wounds, bully, trackless step #### statistics **Str** 14, **Dex** 16, **Con** 14, **Int** 6, **Wis** 12, **Cha** 10 **BAB** +6, **CMB** +6, **CMD** 19, **TA** +8, **RTA** +9 **Feats** [[Improved Natural Attack]] (bite), [[Power Attack]] **Skills** Perception +1, Survival +7 **Languages** #### special abilities ### Acidic Wounds (Ex) Whenever a caustic creeper is wounded with a slashing or piercing melee weapon it releases a spray of acid. A creature that makes such an attack with a melee or natural weapon (but not a reach weapon) must succeed at a DC 15 Reflex save or take 1d6 points of acid damage. This save DC is Constitution-based. ### Bully (Ex) Vicious and brutal killers, caustic creepers take an especial delight when facing fearful opponents. They gain a +1 morale bonus on attack and damage rolls against shaken opponents. This bonus increases to +2 versus frightened opponents and +4 against panicked opponents. ### Trackless Step (Su) This functions like the druid class feature.