# Caustic Creeper
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d6 (×2)
> >Melee/Ranged: +8/+9
> >Secondary: +3/+4
> >Multiattack: +6/+7
> >M/R_PA: +6/+7
> >2nd/PA: +1/+2
> >MA_PA: +4/+5
> >Itterative: 2
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +6; StrPA2H: +9; StrPAOH: +3
> > xDCs:: Str: 15; Dex: 16; Con: 15; Int: 11; Wis: 14; Cha: 13
> > xFeat:: 2/3 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Caustic Creeper</div>
<div class="CR">CR 4 (1,200 XP)</div>
<div class="SOU">Dragon #357</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Medium Magical Beast
**Init** +3
**Perception** +1
#### defense
**AC** 18, 13 touch, 15 flat-footed (+3 Dex, +5 natural)
**hp** 42 (6d10+12)
**Fort** +7, **Refl** +8, **Will** +3
**Feint** 17, **Demoralize** 17
**Immune** acid, fear, paralysis, sleep
#### offense
**Speed** 50 ft.
**Melee** bite +8 (1d6+3)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** acidic wounds, bully, trackless step
#### statistics
**Str** 14, **Dex** 16, **Con** 14, **Int** 6, **Wis** 12, **Cha** 10
**BAB** +6, **CMB** +6, **CMD** 19, **TA** +8, **RTA** +9
**Feats** [[Improved Natural Attack]] (bite), [[Power Attack]]
**Skills** Perception +1, Survival +7
**Languages**
#### special abilities
### Acidic Wounds (Ex)
Whenever a caustic creeper is wounded with a slashing or piercing melee weapon it releases a spray of acid. A creature that makes such an attack with a melee or natural weapon (but not a reach weapon) must succeed at a DC 15 Reflex save or take 1d6 points of acid damage. This save DC is Constitution-based.
### Bully (Ex)
Vicious and brutal killers, caustic creepers take an especial delight when facing fearful opponents. They gain a +1 morale bonus on attack and damage rolls against shaken opponents. This bonus increases to +2 versus frightened opponents and +4 against panicked opponents.
### Trackless Step (Su)
This functions like the druid class feature.