# Casurua >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >incorporeal touchesMelee/Ranged: +14/+18 > >Secondary: +9/+13 > >Multiattack: +12/+16 > >M/R_PA: +14/+18 > >2nd/PA: +9/+13 > >MA_PA: +12/+16 > >Itterative: 3 > > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0 > > xDCs:: Str: 20; Dex: 24; Con: 20; Int: 18; Wis: 22; Cha: 24 > > xFeat:: 7/10 (3) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Casurua</div> <div class="CR">CR 12 (19,200 XP)</div> <div class="SOU">Dragon #210</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Large Undead (incorporeal) **Init** +8 **Perception** +29 **Aura** dreadful presence (DC 24 Will, 60 ft., frightened 2d6 rounds) #### defense **AC** 17, 17 touch, 13 flat-footed (+4 deflection, +4 Dex, –1 size) **hp** 160 (20d8+80) **Fort** +12, **Refl** +12, **Will** +16 **Feint** 27, **Demoralize** 32 **SR** 23 #### offense **Speed** fly 30 ft. (perfect) **Melee** 5 incorporeal touches +18 (touch 1d6 wis drain) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** dreadful presence, ghost sound, volley of stones #### statistics **Str** —, **Dex** 18, **Con** —, **Int** 6, **Wis** 14, **Cha** 18 **BAB** +15, **CMB** +16, **CMD** 34, **TA** +14, **RTA** +18 **Feats** [[Alertness]], [[Dodge]], [[Great Fortitude]], [[Improved Initiative]], [[Iron Will]], [[Lightning Reflexes]], [[Weapon Focus]] (incorporeal touch) **Languages** #### special abilities ### Dreadful Presence (Su) The mere presence of a casurua fills living creatures with an overpowering sense of dread. Any creature that moves within 60 feet of a casurua must succeed at a DC 24 Will save or become panicked for 2d6 rounds. Creatures who succeed in this save are shaken for 2d6 rounds. ### Ghost Sound (Su) As a free action once per round, the casurua can cast ghost sound as a 20th-level sorcerer. The casurua uses this ability to mislead or confuse intruders. Sometimes, it recreates the sounds of the fateful day that lead to its creation. By mimicking a voice, it can give a potentially useful clue as to who or what created it. ### Volley of Stones (Ex) If the ground beneath or near a casurua has any loose debris, such as rocks, branches, and so forth, the casurua can grab them and throw them at opponents with tremendous force. This attack takes the form of a 60-foot cone that deals 15d6 damage. A DC 24 Reflex save halves this damage. When the casurua uses this attack, the figures within it seem to grab the debris and hurl it at its opponents.