# Canomorph, Haraknin >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >Melee/Ranged: +9/+8 > >Secondary: +4/+3 > >Multiattack: +7/+6 > >M/R_PA: +9/+8 > >2nd/PA: +4/+3 > >MA_PA: +7/+6 > >Itterative: 2 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 16; Dex: 15; Con: 15; Int: 11; Wis: 14; Cha: 15 > > xFeat:: 3/3 (0) > > xClasSkil:: Disguise, Intimidate, Perception, Stealth, Survival > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Haraknin (Hell Hound Form)</div> <div class="CR">CR 5 (1,600 XP)</div> <div class="SOU">Fiend Folio pg. 26</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Medium Outsider (evil, fire, lawful, shapechanger) female haraknin barbarian 2 **Init** +6 **Senses** scent; **Perception** +10 #### defense **AC** 17, 12 touch, 15 flat-footed (+2 Dex, +5 natural) **hp** 46 (4d10+2d12+12) **Fort** +6, **Refl** +6, **Will** +5 **Feint** 17, **Demoralize** 17 **Defensive Abilities** uncanny dodge #### offense **Speed** 50 ft. **Melee** bite +9 (1d6+4) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** change shape, command fiendish hound, rage **Spell-Like Abilities** (CL 6th; Concentration +8) > **At will**— greater command [hell hounds only] (DC 16) #### statistics **Str** 16, **Dex** 14, **Con** 15, **Int** 6, **Wis** 12, **Cha** 14 **BAB** +6, **CMB** +9, **CMD** 21, **TA** +9, **RTA** +8 **Feats** [[Improved Initiative]], [[Run]], [[Weapon Focus]] (scimitar) **Skills** Disguise +2, Intimidate +11, Perception +10, Stealth +7, Survival +10 **Languages** **SQ** change shape, fast movement #### special abilities ### Change Shape (Su) A canomorph has two base forms, a humanoid shaped form, and a canine shaped form. In addition to this, they can change their appear to appear like any small, medium or large humanoid. ### Command Fiendish Hound (Sp) Haraknins can use greater command at will against hell hounds. Such creatures will never voluntarily attack a haraknin. ### Fast Movement (Ex) A barbarian has a speed faster than the norm for his race by +10 feet. ### Rage (Ex) Once per day this haraknin can fly into a frenzy, raging like a barbarian. ### Uncanny Dodge (Ex) This ability functions as the rogue class feature of the same name. #### ecology **Terrain** Any land and underground **Organization** Solitary, pair, or pack (5–12) **Treasure** Stanbdard **Advancement** By character Class Those who don’t understand the true nature of cano-morphs often incorrectly identify them as fiendishlycanthropes. The canomorph is not a true lycanthrope; itis a fiendish hound (either a hell hound, vorr, or shadowmastiff ) that has learned to assume humanoid form. Cre-ated by devil and demon lords to serve as intelligenttrackers and guardians, canomorphs often journey to theMaterial Plane to undertake diabolical missions for theirinfernal masters.An intense rivalry among the three subraces dividescanomorphs from each other. All three fill similar roles inthe Lower Planes, so there is intense competition for domi-nance. The haraknins are the physically weakest of thethree, but they are also the most numerous and tenacious.The shadurakuls are the strongest and most dangerouscanomorphs, but they are few in number. Between the twoare the shadowy vultivors, who are for now content toremain in hiding and let their more aggressive kin tear ateach other. A haraknin can assume a variety of appearances with itsalternate form, but it strongly favors humans or half-orcswith hair the color of flame, smoldering red eyes, and wiryrust-colored hair all over its body. A faint smell of brimstoneclings to its humanoid form, and it tends to be ill-temperedand violent.Haraknins speak Common and Infernal. >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >scimitar: 1d6 (18–20/×2) > >Melee/Ranged: +9/+8 > >Secondary: +4/+3 > >Multiattack: +7/+6 > >M/R_PA: +9/+8 > >2nd/PA: +4/+3 > >MA_PA: +7/+6 > >Itterative: 2 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 16; Dex: 15; Con: 15; Int: 11; Wis: 14; Cha: 15 > > xFeat:: 3/3 (0) > > xClasSkil:: Disguise, Intimidate, Perception, Stealth, Survival > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Haraknin (Humanoid Form)</div> <div class="CR">CR 5 (1,600 XP)</div> <div class="SOU">Fiend Folio pg. 26</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Medium Outsider (evil, fire, lawful, shapechanger) barbarian 2 **Init** +6 **Senses** scent; **Perception** +10 #### defense **AC** 21, 12 touch, 19 flat-footed (+4 armor, +2 Dex, +5 natural) **hp** 46 (4d10+2d12+12) **Fort** +6, **Refl** +6, **Will** +5 **Feint** 17, **Demoralize** 17 **Defensive Abilities** uncanny dodge #### offense **Speed** 40 ft. **Melee** mwk scimitar +10/+5 (1d6+4/18-20) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** command fiendish hound, rage **Spell-Like Abilities** (CL 6th; Concentration +8) > **At will**— greater command (hell hounds only, DC 16) #### statistics **Str** 16, **Dex** 14, **Con** 15, **Int** 6, **Wis** 12, **Cha** 14 **BAB** +6, **CMB** +9, **CMD** 21, **TA** +9, **RTA** +8 **Feats** [[Improved Initiative]], [[Run]], [[Weapon Focus]] (scimitar) **Skills** Disguise +2, Intimidate +11, Perception +10, Stealth +7, Survival +10 **Languages** **SQ** change shape, fast movement #### special abilities ### Change Shape (Su) A canomorph has two base forms, a humanoid shaped form, and a canine shaped form. In addition to this, they can change their appear to appear like any small, medium or large humanoid. ### Command Fiendish Hound (Sp) Haraknins can use greater command at will against hell hounds. Such creatures will never voluntarily attack a haraknin. ### Fast Movement (Ex) A barbarian has a speed faster than the norm for his race by +10 feet. ### Rage (Ex) Once per day this haraknin can fly into a frenzy, raging like a barbarian. ### Uncanny Dodge (Ex) This ability functions as the rogue class feature of the same name. #### ecology **Terrain** Any land and underground **Organization** Solitary, pair, or pack (5–12) **Treasure** Stanbdard **Advancement** By character Class Those who don’t understand the true nature of cano-morphs often incorrectly identify them as fiendishlycanthropes. The canomorph is not a true lycanthrope; itis a fiendish hound (either a hell hound, vorr, or shadowmastiff ) that has learned to assume humanoid form. Cre-ated by devil and demon lords to serve as intelligenttrackers and guardians, canomorphs often journey to theMaterial Plane to undertake diabolical missions for theirinfernal masters.An intense rivalry among the three subraces dividescanomorphs from each other. All three fill similar roles inthe Lower Planes, so there is intense competition for domi-nance. The haraknins are the physically weakest of thethree, but they are also the most numerous and tenacious.The shadurakuls are the strongest and most dangerouscanomorphs, but they are few in number. Between the twoare the shadowy vultivors, who are for now content toremain in hiding and let their more aggressive kin tear ateach other. A haraknin can assume a variety of appearances with itsalternate form, but it strongly favors humans or half-orcswith hair the color of flame, smoldering red eyes, and wiryrust-colored hair all over its body. A faint smell of brimstoneclings to its humanoid form, and it tends to be ill-temperedand violent.Haraknins speak Common and Infernal.