# Demon, Bulezau
>[!rimg]+
> ![[Placeholder2.png]]
*The demon’s flesh festers with open sores. Its tall, gaunt frame is festooned with patches of short bristles. It has the head of a large, sickly ram with massive curved horns, rheumy eyes, and froth-caked lips stretched over thin, needlelike fangs. Its snakelike tail writhes, the tip a twisted tangle of metallic spines. Despite its emaciated form, the beast wields a great ranseur far too large for its size, and with unnerving grace.*
<div class="grid-container"><div class="MON">Bulezau</div>
<div class="CR">CR 9 (6,400 XP)</div>
<div class="SOU">Fiendish Codex 1 pg. 31</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Large Outsider (chaotic, demon, evil)
**Init** +2
**Senses** darkvision 60 ft., scent; **Perception** +14
#### defense
**AC** 23, 11 touch, 21 flat-footed (+2 Dex, +12 natural, -1 size)
**hp** 125 (10d10+70)
**Fort** +14, **Refl** +5, **Will** +8
**Feint** 21, **Demoralize** 21
**DR** 10/cold iron or good; **SR** 20
**Immune** electricity, poison; **Resist** acid 10, cold 10, fire 10
#### offense
**Speed** 30 ft.
**Melee** +1 ranseur +16/+11 (2d8+11/19-20/x3) gore +13 (2d6+6), tail +13 (1d8+3) or 2 claws +15 (1d6+6), gore +15 (2d6+6), tail +13 (1d8+3)
**Space** 10 ft., **Reach** 10 ft. (20 ft. with ranseur)
**Special Attacks** blood rage, powerful charge (4d8+22)
**Spell-Like Abilities** (CL 10th, Concentration +10)
> **At will**— _command_, _greater teleport_ (self plus 50 lbs. only), _see invisibility_, _solid fog_, _telekinesis_
> **3/day**— _fear_
> **1/day**— _shout_
#### statistics
**Str** 22, **Dex** 14, **Con** 24, **Int** 6, **Wis** 12, **Cha** 10
**BAB** +10, **CMB** +14, **CMD** 26, **TA** +15, **RTA** +11
**Feats** [[Improved Critical]] (ranseur), [[Multiattack]], [[Power Attack]], [[Vital Strike]], [[Weapon Focus]] (ranseur)
**Skills** Acrobatics +15, Climb +14, Intimidate +13, Perception +14, Swim +14
**Languages** Abyssal, Common; telepathy 100 ft.
#### special abilities
### Blood Rage (Ex)
When a bulezau that takes damage, on its next turn it can fly into a rage as a free action. It gains +2 Constitution and +2 Strength, but takes a –2 penalty to its AC. The rage lasts as long as the battle or 1 minute, whichever is shorter. It cannot end its rage voluntarily.
### Oversized Weapons (Ex)
A bulezau is skilled at wielding weapons one size category larger than itself, and do not take any penalties when fighting with such weapons.
#### tactics
A bulezau excels in melee combat. Always under the effect of see invisibility, a bulezau usually begins combat with a shout directed at the densest cluster of enemies. It prefers to engage foes in areas where its victims have nowhere to run; if it attacks in an open area, a bulezau typically uses solid fog to block easy escape routes.
A bulezau starts melee combat with a charge, following up in succeeding rounds with full attacks, using the reach of its Huge +1 ranseur. It uses the Power Attack feat as a matter of course (already refl ected in its statistics). Against targets that get inside of this reach, it switches to its claw, gore, and tail attacks, dropping its ranseur. It generally saves uses of its
fear spell-like ability for desperate situations, since it prefers to keep its enemies within reach of its weapons.
#### Gear
**Combat Gear**
> Huge +1 ranseur
#### Ecology
**Terrain** Any land (Abyss)
**Organization**
**Treasure** Standard
**Advancement** 11–20 HD (Large); 21–30 HD (Huge)
Bulezau demons are the heavy infantry of the Abyss, potent and powerful melee specialists who delight in rending flesh and spilling blood.
Similar to armanites, bulezaus encountered individually are almost always the sole survivors of an otherwise complete slaughter of their troupe. Often, such a slaughter was at their own hands, when their commanders were unable to break up a fight in time to prevent the group’s self destruction. In groups, bulezaus are always led by a more powerful demon or creature.
Rumor holds that the first bulezaus were created by Baphomet, who sought to create a powerful army of warriors to crush Yeenoghu’s forces. Unfortunately, Baphomet’s creations proved too bestial in their nature to control on a large scale. He eventually grew tired of losing favored generals to their uprisings and released the demons into the Abyss, where they flourished.
Bulezaus are found most often on the layers of the Abyss dedicated to war. They can also be found on any layer ruled by a particularly warlike demon lord, such as Baphomet, Rostchtchie, or Yeenoghu.
An average bulezau stands just over 8 feet tall and weighs 250 pounds. Although a bulezau appears diseased and sickly, its appearance is deceiving, masking its strength and ferocity.
### Society
Bulezaus are quarrelsome, bullying creatures. When not fighting against others, they fight among themselves. Demonic commanders of bulezau units often post powerful demons nearby with orders to attack any bulezau that starts a fight—the threat of sure death is one of the few things that can keep a group of bulezaus in line for any length of time. When not at war, bulezau bands quickly fall apart into bloody chaos.