# Brine Swimmer >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d8 (×2) > >Melee/Ranged: +5/+5 > >Secondary: +0/+0 > >Multiattack: +3/+3 > >M/R_PA: +5/+5 > >2nd/PA: +0/+0 > >MA_PA: +3/+3 > >Itterative: 1 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 15; Dex: 15; Con: 14; Int: 12; Wis: 12; Cha: 9 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Brine Swimmer</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Sandstorm</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Large Vermin **Init** +3 **Senses** low-light vision; **Perception** +0 #### defense **AC** 17, 12 touch, 14 flat-footed (+3 Dex, +5 natural, -1 size) **hp** 30 (5d8+10) **Fort** +6, **Refl** +4, **Will** +1 **Feint** —, **Demoralize** — **Immune** acid, dehydration #### offense **Speed** 20 ft., swim 40 ft. **Melee** bite +5 (1d8+4 plus grab) **Space** 10 ft., **Reach** 5 ft. **Special Attacks** snap turn #### statistics **Str** 17, **Dex** 16, **Con** 15, **Int** —, **Wis** 10, **Cha** 4 **BAB** +3, **CMB** +7, **CMD** 20, **TA** +5, **RTA** +5 **Skills** Perception +0, Swim +11 **Languages** #### special abilities ### Snap Turn (Ex) A brine swimmer can change direction quickly once each round as a free action. It can turn 180 degrees without expending any of its swim speed and can even use the run action after executing such a turn.