# Brine Swimmer
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d8 (×2)
> >Melee/Ranged: +5/+5
> >Secondary: +0/+0
> >Multiattack: +3/+3
> >M/R_PA: +5/+5
> >2nd/PA: +0/+0
> >MA_PA: +3/+3
> >Itterative: 1
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1
> > xDCs:: Str: 15; Dex: 15; Con: 14; Int: 12; Wis: 12; Cha: 9
> > xFeat:: —/0 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Brine Swimmer</div>
<div class="CR">CR 3 (800 XP)</div>
<div class="SOU">Sandstorm</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Large Vermin
**Init** +3
**Senses** low-light vision; **Perception** +0
#### defense
**AC** 17, 12 touch, 14 flat-footed (+3 Dex, +5 natural, -1 size)
**hp** 30 (5d8+10)
**Fort** +6, **Refl** +4, **Will** +1
**Feint** —, **Demoralize** —
**Immune** acid, dehydration
#### offense
**Speed** 20 ft., swim 40 ft.
**Melee** bite +5 (1d8+4 plus grab)
**Space** 10 ft., **Reach** 5 ft.
**Special Attacks** snap turn
#### statistics
**Str** 17, **Dex** 16, **Con** 15, **Int** —, **Wis** 10, **Cha** 4
**BAB** +3, **CMB** +7, **CMD** 20, **TA** +5, **RTA** +5
**Skills** Perception +0, Swim +11
**Languages**
#### special abilities
### Snap Turn (Ex)
A brine swimmer can change direction quickly once each round as a free action. It can turn 180 degrees without expending any of its swim speed and can even use the run action after executing such a turn.