# Brass Steed
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d8 (×2)
> >hooves: 1d6 (×2)
> >rayMelee/Ranged: +13/+10
> >Secondary: +8/+5
> >Multiattack: +11/+8
> >M/R_PA: +13/+10
> >2nd/PA: +8/+5
> >MA_PA: +11/+8
> >Itterative: 2
> > xDmg: Str: +6; Str2: +9; StrOH: +3; StrPA: +6; StrPA2H: +9; StrPAOH: +3
> > xDCs: Str: 20; Dex: 17; Con: 14; Int: 14; Wis: 14; Cha: 9
<div class="grid-container"><div class="MON">Brass Steed</div>
<div class="CR">CR 8 (4,800 XP)</div>
<div class="SOU">Heroes of Battle pg. 154</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Large Construct
**Init** +3
**Senses** darkvision 60 ft., low-light vision; **Perception** +0
#### defense
**AC** 22, 12 touch, 19 flat-footed (+3 Dex, +10 natural, -1 size)
**hp** 74 (8d10+30)
**Fort** +2, **Refl** +5, **Will** +2
**Feint** —, **Demoralize** —
**DR** 5/adamantine
**Immune** construct traits, magic
#### offense
**Speed** 40 ft.
**Melee** bite +13 (1d8+6), 2 hooves +8 (1d6+3)
**Ranged** eye ray +10 touch (8d6 fire)
**Space** 10 ft., **Reach** 5 ft.
**Special Attacks** eye ray, immunity to magic
#### statistics
**Str** 23, **Dex** 17, **Con** —, **Int** —, **Wis** 10, **Cha** 1
**BAB** +8, **CMB** +15, **CMD** 28, **TA** +13, **RTA** +10
**Feats** [[Run]]<sup>B</sup>
**Skills** Perception +0
#### special abilities
### Eye Ray (Su)
A brass steed's red eyes can fire a burning ray as a swift action. This ray has a maximum range of 30 feet. A brass steed must wait 4 rounds before using this ability again.
### Immunity to Magic (Ex)
A brass steed is immune to any spell or spell-Like Ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.
* A spell that deals acid damage (such as acid arrow) slows a brass steed (as the slow spell) for 1d3 rounds.
* A fog cloud, obscuring mist, or solid fog spell entangles a brass steed (as the entangle spell) for 1d6 rounds.
* A spell that deals fire damage breaks any slow or entangle effect on the steed and heals 1 point of damage for each 3 points of damage the attack would otherwise deal. If the amount of healing would cause the steed to exceed its full normal hit points, it gains any excess as temporary hit points. A brass steed makes no saving throw against fire effects.
#### tactics
A steed will use its eye ray as often as possible while biting and kicking opponents that come into melee range.
#### ecology
**Terrain** Any
**Organization** Solitary
**Treasure** None
**Advancement** These light rays have a maximum range of 30 feet.
This automaton has been sculpted from brass. It is half again as large as a heavy warhorse and resembles a beautifully crafted statue of a large stallion with ruby eyes.
This golem has an equine body made of brass. A brass steed is 6 feet tall at the shoulders and measures 10 feet from head to tail. It weighs 2,500 pounds. Each brass steed is individually carved and can appear as any type of horse. The steed comes complete with saddle and can even appear to be wearing barding and have a brand.
### Construction
A brass steed’s body is sculpted from 3,000 pounds of copper and zinc smelted with rare tinctures and admixtures costing at least 1,000 gp. Creating the body requires a DC 12 Craft (armorsmithing) check or a DC 12 Craft (weaponsmithing) check.
CL 8th; Craft Construct, animate objects, bull’s strength, flame arrow, geas/quest, haste, caster must be at least 8th level; Price 19,000 gp; Cost 10,000 gp.