# Bowler >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slam: 1d4 (×2) > >Melee/Ranged: +0/+1 > >Secondary: -5/-4 > >Multiattack: -2/-1 > >M/R_PA: +0/+1 > >2nd/PA: -5/-4 > >MA_PA: -2/-1 > >Itterative: 1 > > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0 > > xDCs:: Str: 10; Dex: 11; Con: 11; Int: 6; Wis: 10; Cha: 10 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Bowler</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Converted</div> <div class="SYS">Dungeons & Dragons OSR</div></div> N Medium Aberration **Init** +1 **Senses** blindsense 60 ft., tremorsense 60 ft.; **Perception** +0 #### defense **AC** 16, 11 touch, 15 flat-footed (+1 Dex, +5 natural) **hp** 5 (1d8+1) **Fort** +1, **Refl** +1, **Will** +2 **Feint** 10, **Demoralize** 11 **DR** 5/magic #### offense **Speed** 30 ft. **Melee** slam +0 (1d4 plus trip) or trample (1d8 plus trip) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** freeze, momentum, roll over #### statistics **Str** 10, **Dex** 12, **Con** 13, **Int** 2, **Wis** 10, **Cha** 10 **BAB** +0, **CMB** +0, **CMD** 11, **TA** +0, **RTA** +1 **Feats** [[Weapon Finesse]] **Skills** Perception +0, Stealth +5 **Languages** #### special abilities ### Freeze (Ex) A bowler can hold itself so still it appears to be a normal boulder. A bowler can take 20 on its Stealth check to hide in plain sight as this kind of inanimate object. ### Momentum (Ex) When a Bowler moves in a straight line prior to its attack (including when charging), they gain a +1 to attack rolls, damage rolls and CMB for every 10 feet they move. ### Roll Over (Ex) A bowler can use its trample ability on any creature of medium size or smaller.