# Bowler
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slam: 1d4 (×2)
> >Melee/Ranged: +0/+1
> >Secondary: -5/-4
> >Multiattack: -2/-1
> >M/R_PA: +0/+1
> >2nd/PA: -5/-4
> >MA_PA: -2/-1
> >Itterative: 1
> > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0
> > xDCs:: Str: 10; Dex: 11; Con: 11; Int: 6; Wis: 10; Cha: 10
> > xFeat:: 1/1 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Bowler</div>
<div class="CR">CR 1 (400 XP)</div>
<div class="SOU">Converted</div>
<div class="SYS">Dungeons & Dragons OSR</div></div>
N Medium Aberration
**Init** +1
**Senses** blindsense 60 ft., tremorsense 60 ft.; **Perception** +0
#### defense
**AC** 16, 11 touch, 15 flat-footed (+1 Dex, +5 natural)
**hp** 5 (1d8+1)
**Fort** +1, **Refl** +1, **Will** +2
**Feint** 10, **Demoralize** 11
**DR** 5/magic
#### offense
**Speed** 30 ft.
**Melee** slam +0 (1d4 plus trip) or trample (1d8 plus trip)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** freeze, momentum, roll over
#### statistics
**Str** 10, **Dex** 12, **Con** 13, **Int** 2, **Wis** 10, **Cha** 10
**BAB** +0, **CMB** +0, **CMD** 11, **TA** +0, **RTA** +1
**Feats** [[Weapon Finesse]]
**Skills** Perception +0, Stealth +5
**Languages**
#### special abilities
### Freeze (Ex)
A bowler can hold itself so still it appears to be a normal boulder. A bowler can take 20 on its Stealth check to hide in plain sight as this kind of inanimate object.
### Momentum (Ex)
When a Bowler moves in a straight line prior to its attack (including when charging), they gain a +1 to attack rolls, damage rolls and CMB for every 10 feet they move.
### Roll Over (Ex)
A bowler can use its trample ability on any creature of medium size or smaller.