# Bonesting >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >swordspikeMelee/Ranged: +6/+4 > >Secondary: +1/-1 > >Multiattack: +4/+2 > >M/R_PA: +6/+4 > >2nd/PA: +1/-1 > >MA_PA: +4/+2 > >Itterative: 1 > > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2 > > xDCs:: Str: 16; Dex: 14; Con: 11; Int: 11; Wis: 11; Cha: 11 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Bonesting</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Web</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Undead **Init** +7 **Perception** +0 #### defense **AC** 15, 13 touch, 12 flat-footed (+3 Dex, +2 natural) **hp** 8 (2d8) **Fort** +0, **Refl** +3, **Will** +3 **Feint** —, **Demoralize** — **DR** 5/bludgeoning #### offense **Speed** **Melee** swordspike +6 (2d6+7 plus wounding) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** augmented critical #### statistics **Str** 20, **Dex** 16, **Con** —, **Int** —, **Wis** 10, **Cha** 11 **BAB** +1, **CMB** +6, **CMD** 19, **TA** +6, **RTA** +4 **Feats** [[Improved Initiative]]<sup>B</sup> **Languages** #### special abilities ### Augmented Critical (Ex) The bonesting's tail attack threatens a critical hit on a 19-20.