# Bonesting
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >swordspikeMelee/Ranged: +6/+4
> >Secondary: +1/-1
> >Multiattack: +4/+2
> >M/R_PA: +6/+4
> >2nd/PA: +1/-1
> >MA_PA: +4/+2
> >Itterative: 1
> > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2
> > xDCs:: Str: 16; Dex: 14; Con: 11; Int: 11; Wis: 11; Cha: 11
> > xFeat:: —/0 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Bonesting</div>
<div class="CR">CR 1 (400 XP)</div>
<div class="SOU">Web</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Medium Undead
**Init** +7
**Perception** +0
#### defense
**AC** 15, 13 touch, 12 flat-footed (+3 Dex, +2 natural)
**hp** 8 (2d8)
**Fort** +0, **Refl** +3, **Will** +3
**Feint** —, **Demoralize** —
**DR** 5/bludgeoning
#### offense
**Speed**
**Melee** swordspike +6 (2d6+7 plus wounding)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** augmented critical
#### statistics
**Str** 20, **Dex** 16, **Con** —, **Int** —, **Wis** 10, **Cha** 11
**BAB** +1, **CMB** +6, **CMD** 19, **TA** +6, **RTA** +4
**Feats** [[Improved Initiative]]<sup>B</sup>
**Languages**
#### special abilities
### Augmented Critical (Ex)
The bonesting's tail attack threatens a critical hit on a 19-20.